kottke.org

...is a weblog about the liberal arts 2.0 edited by Jason Kottke since March 1998 (archives). You can read about me and kottke.org here. If you've got questions, concerns, or interesting links, send them along.

95 kottke.org posts about iPhone

 

One-handed computing with the iPhone

The easy single-handed operation of the iPhone1 is not one of its obvious selling points but is one of those little features that grows on you and becomes nearly indispensable. A portable networked computing and gaming device that can be easily operated with one hand can be used in a surprising variety of situations.

Eating is the most obvious potentially one-handed activity most of us engage in. If you must do something other than just enjoy your food ferchristsake, you can answer emails, read Twitter, or catch up on the latest at nytimes.com while munching on that salad.

People carry things. Coffee, shopping bags, books, bags, babies, small dogs, hot dogs, water bottles, coats, etc. It's nice to be able to not put all that crap down just to quickly Google for the closest public restroom (aka Starbucks).

It is very occasionally necessary to use the iPhone while driving. No, not for checking your stock portfolio, you asshole. For directions. Glance quickly and keep your thoughts on the road ahead.

My wife spends about five hours a day breastfeeding our daughter and has only one hand available for non-feeding activities. That hand is frequently occupied by her iPhone; it helps her keep abreast (hey'o!) of current events, stay connected with pals through Twitter & email, track feeding/sleeping/diaper changing times, keep notes (she plans meals and grocery "shops" at 3am), and alert her layabout husband via SMS to come and get the damned baby already.

Straphangers in NYC and elsewhere know what a great one-handed device the iPhone is. Riding the subway and reading has never been so easy, especially during rush hour when pointy hardcovers become weaponized. (Getting shived by a hardbound Harry Potter on the 6pm 5 train is no joke.)

Tim Carmody, one of the shopkeeps over at Snarkmarket, recently broke his arm but is getting plenty of use out of his iPhone: "They should have an ad -- 'If you've got a broken arm, this is the perfect phone for you!'" Broken arms are uncommon, but plenty of people have more permanent physical conditions necessitating one-handed interaction with the world.

And a list of one-handed computing activities wouldn't be complete without at least quickly mentioning, well, you know. It rhymes with "whacking off". I think I've said enough.

Two areas where the iPhone really shines in its one-handedness are gaming and typing. One-handed gaming is pretty much impossible with the Nintendo DS or Sony PSP, but the App Store is full of games that require only your thumb for input. I've been playing lots of Shake & Spell and Strategery lately. Typing with one hand on the iPhone is almost as easy and fast as with two. You can actually *write* on this thing with one hand; not just SMS messages and tweets but also blog posts, emails, meeting minutes, and the like.

Update: Tim Carmody, he of the broken arm above, makes a couple of key observations about the one-handedness of the iPhone:

I think it's fairly easy to dial and answer any cell phone with one hand. It's the fact that you can almost perfectly use smartphone functions with a single hand that set the iPhone apart. I used to have a Blackberry Bold - it bit the dust around the same time my arm did -- and while I really liked a lot of things about the hardware, you really couldn't use it well with one hand

And:

Your cheerfulness about [being injured or handicapped] varies almost directly with your autonomy -- and the iPhone is GREAT at making you feel autonomous. Innovation in interface design isn't just about creating a cooler experience. It's about giving more and more people a shot at that experience to begin with.

And this is exactly how I use my iPhone 95% of the time (except I am left-handed).

[1] This footnote still applies. (Yes, that was a reference to a footnote within another footnote. (And that was a parenthetical within a footnote. (...)))

By Jason Kottke    Oct 29, 2009    iPhone

New Chris Ware strip in the New Yorker

Chris Ware has a two-page spread (+ the cover) in this week's New Yorker.

Chris Ware Halloween

Ware doesn't seem like an iPhone kind of guy to me, but I guess you don't need to be to show how disconnective these seemingly connective technologies can be.

Your company? There's an app for that.

Few technology and device-making companies probably realize it, but they are in direct competition with Apple (or soon will be). How did this happen? Well, the iPhone1 does a lot of useful things pretty well, well enough that it is replacing several specialized devices that do one or two things really well. Space in backpacks, pockets, and purses is a finite resource, as is money (obviously). As a result, many are opting to carry only the iPhone with them when they might have toted several devices around. Here is a short list of devices with capabilities duplicated to some degree by the iPhone:

Mobile phone - All the stuff any mobile phone does: phone calls, texting, voicemail.

PDA - The iPhone meets all of the basic PDA needs: address book, calendar, to-dos, notes, and easy data syncing.

iPod - The iPhone is a full-featured music-playing device. And with 32 GB of storage, the 3GS can handle a huge chunk of even the largest music collection.

Point and shoot camera - While not as full-featured as something like a PowerShot, the camera on the iPhone 3GS has a 3-megapxiel lens with both auto and manual focus, shoots in low-light, does macro, and can shoot video. Plus, it's easy to instantly publish your photos online using the iPhone's networking capabilities and automatically tag your photos with your location.

Personal computer - With the increased speed of the iPhone 3GS, the 3G and wifi networking, a real web browser, and the wide array of available apps at the App Store, many people find themselves leaving the laptops at home and using the iPhone as their main computer when they are out and about.

Nintendo DS or PSP - There are thousands of games available at the App Store and if the folks in my office and on the NYC subway are any indication, people are using their iPhones as serious on-the-go gaming machines.

GPS - With geolocation by GPS, wifi, or cell tower, the Google Maps app, and the built-in compass, the iPhone is a powerful wayfinding device. Apps can provide turn by turn directions, current traffic conditions, satellite and photographic street views, transit information, and you can search for addresses and businesses.

Flip video camera - The iPhone 3GS doesn't shoot in HD (yet), but the video capabilities on the phone are quite good, especially the on-phone editing and easy sharing.

Compass - Serious hikers and campers wouldn't want to rely on a battery-powered device as their only compass, but the built-in compass on the iPhone 3GS is perfect for casual wayfinding.

Watch - I use the clock on my iPhone more often than any other function. By far.

Portable DVD player - Widescreen video looks great on the iPhone, you can d/l videos and TV shows from the iTunes Store, and with apps like Handbrake, it's easy to rip DVDs for viewing on the iPhone.

Kindle - Amazon's Kindle app for the iPhone is surprisingly usable. And unlike Amazon's hardware, the iPhone can run many ebook readers that handle several different formats.

With all the apps available at the App Store, the list goes on: pedometer, tape recorder, heart monitor, calculator, remote control, USB key, and on and on. Electronic devices aren't even the whole story. I used to carry a folding map of Manhattan (and the subway) with me wherever I went but not anymore. With Safari, Instapaper, and Amazon's Kindle app, books and magazines aren't necessary to provide on-the-go reading material.

Once someone has an iPhone, it is going to be tough to persuade them that they also need to spend money on and carry around a dedicated GPS device, point-and-shoot camera, or tape recorder unless they have an unusual need. But the real problem for other device manufacturers is that all of these iPhone features -- particularly the always-on internet connectivity; the email, HTTP, and SMS capabilities; and the GPS/location features -- can work in concert with each other to actually make better versions of the devices listed above. Like a GPS that automatically takes photos of where you are and posts them to a Flickr gallery or a video camera that'll email videos to your mom or a portable gaming machine with access to thousands of free games over your mobile's phone network. We tend to forget that the iPhone is still from the future in a way that most of the other devices on the list above aren't. It will take time for device makers to make up that difference.

If these manufacturers don't know they are in competition with the iPhone, Apple sure does. At their Rock & Roll event last week, MacWorld quotes Phil Schiller as saying:

iPod touch is also a great game machine. No multi-touch interface on other devices, games are expensive, there's no app store, and there's no iPod built in. Plus it's easier to buy stuff because of the App Store on the device. Chart of game and entertainment titles available on PSP, Nintendo DS, and iPhone OS. PSP: 607. Nintendo DS: 3680. iPhone: 21,178.

The same applies to the iPhone. At the same event, Steve Jobs commented that with the new iPod nano, you essentially get a $149 Flip video camera thrown in for free:

We're going to start off with an 8GB unit, and we're going to lower the price from $149 to free. This is the new Apple, isn't it? (laughter) How are we going to do that. We're going to build a video camera into the new iPod nano. On the back of each unit is a video camera and a microphone, and there's a speaker inside as well. Built into every iPod nano is now an awesome video camera. And yet we've still retained its incredibly small size.

In discussing the Kindle with David Pogue, Jobs even knocks the idea of specialized devices:

"I'm sure there will always be dedicated devices, and they may have a few advantages in doing just one thing," he said. "But I think the general-purpose devices will win the day. Because I think people just probably aren't willing to pay for a dedicated device."

In terms of this competition, the iPhone at this point in its lifetime2 is analogous to the internet in the late 1990s. The internet was pretty obviously in competition with a few obvious industries at that point -- like meatspace book stores -- but caught (and is still catching) others off guard: cable TV, movie companies, music companies, FedEx/USPS/UPS, movie theaters, desktop software makers, book publishers, magazine publishers, shoe/apparel stores, newspaper publishers, video game console makers, libraries, grocery stores, real estate agents, etc. etc....basically any organization offering entertainment or information. The internet is still the ultimate "there's an app for that" engine; it duplicated some of the capabilities of and drew attention away from so many products and services that these businesses offered. Some of these companies are dying -- slowly or otherwise -- while others were able to adapt and adopt quickly enough to survive and even thrive. It'll be interesting to see which of the iPhone's competitors will be able to do the same.

[1] In this essay, I'm using "the iPhone" as a convenient shorthand for "any of a number of devices and smartphones that offer similar functionality to the iPhone, including but not limited to the Palm Pre, Android phones, Blackberry Storm, and iPod Touch". Similar arguments apply, to varying degrees, to these devices and their manufacturers but are especially relevant to the iPhone and Apple; hence, the shorthand. If you don't read this footnote, adequately absorb its message, and send me email to the effect of "the iPhone sux because Apple and AT&T are monopolistic robber barons", I reserve the right to punch you in the face while yelling I WASN'T JUST TALKING ABOUT THE IPHONE YOU JACKASS.

[2] You've got to wonder when Apple is going to change the name of the iPhone. The phone part of the device increasingly seems like an afterthought, not the main attraction. The main benefit of the device is that it does everything. How do you choose a name for the device that has everything? Hell if I know. But as far as the timing goes, I'd guess that the name change will happen with next year's introduction of the new model. The current progression of names -- iPhone, iPhone 3G, iPhone 3GS -- has nowhere else to go (iPhone 3GS Plus isn't Apple's style).

Update: The console makers are worried about mobile phone gaming platforms.

Among the questions voiced by video game executives: How can Nintendo, Sony and Microsoft keep consumers hooked on game-only consoles, like the Wii or even the PlayStation Portable, when Apple offers games on popular, everyday devices that double as cellphones and music players?

And how can game developers and the makers of big consoles persuade consumers to buy the latest shoot'em-ups for $30 or more, when Apple's App store is full of games, created by developers around the world and approved by Apple, that cost as little as 99 cents -- or even are free?

By Jason Kottke    Sep 16, 2009    Apple   business   iPhone   Kindle

The Apple upgrade problem

I recently upgraded to a new MacBook Pro from a two-year-old version of the same model (more or less). It's sturdier, faster, has a more functional trackpad, and has a much larger hard drive than the previous model, making it well worth the ~$2700 purchase price because I use my computer for more hours in a year than I sleep. Three weeks ago, my first-generation iPhone broke and rather than pay for a straight-up replacement, I upgraded to a new iPhone 3G (and promised AT&T my spare kidney in the process). Again, totally worth it...the speed and video camera alone were worth the upgrade. On Monday, I upgraded the OS on my MBP to OS X 10.5 Service Pack 1 Snow Leopard. Not sure whether it was worth it at this point or not, but it was only $29 and promised much.

The upgrade process in each case was painless. To set up the MBP, I just connected it to my Time Machine drive and was up and running about an hour later with all my apps and preferences intact. The iPhone took even less time than that and everything from my old phone was magically there. Snow Leopard took 45 minutes and, aside from a couple of Mail.app and Safari plug-ins I use, everything was just as before.1 Past upgrades of Apple computers and iPods have gone similarly well.

Which is where the potential difficulty for Apple comes in. From a superficial perspective, my old MBP and new MBP felt exactly the same...same OS, same desktop wallpaper, same Dock, all my same files in their same folders, etc. Same deal with the iPhone except moreso...the iPhone is almost entirely software and that was nearly identical. And re: Snow Leopard, I haven't noticed any changes at all aside from the aforementioned absent plug-ins.

So, just having paid thousands of dollars for new hardware and software, I have what feels like my same old stuff.

Deep down, when I stop to think about it, I know (or have otherwise convinced myself) that these purchases were worth it and that Apple's ease of upgrade works almost exactly how it should. But my gut tells me that I've been ripped off. The "newness" cognitive jolt humans get is almost entirely absent. I don't know if Apple is aware of this (I'd guess yes) and don't know if it even matters to them (because, like I said, this is the way that it should work...and look at those sales figures), but it's got to be having some small effect. People want to feel, emotionally speaking, that their money is well-spent and impeccable branding, funny commericals, and the sense of belonging to a hip lifestyle that Apple tries to engender in its customers can only go so far. [Apple Tablet, this is your cue.]

[1] Merlin Mann's upgrade did not go well. Not only did Merlin not get the "newness" cognitive jolt, his new stuff worked worse than his old stuff. Although, Merlin, upgrading five (five!) computers while "writing a book on deadline" probably wasn't the best idea.

By Jason Kottke    Sep 2, 2009    Apple   iPhone   MacBook Pro   Merlin Mann   OS X

Always on cameras

Adam Lisagor notices that the iPhone 3GS camera might always be buffering images so that when you press that shutter button, you get the photo that you wanted, not the one delayed by slow software or a slow shutter. Adam's observation gives me the opportunity to trot out one of my recent favorite informational factoids about the super high-speed cameras used to capture jumping great white sharks:

In order to get the jaw-dropping slow-motion footage of great white sharks jumping out of the ocean, the filmmakers for Planet Earth used a high-speed camera with continuous buffering...that is, the camera only kept a few seconds of video at a time and dumped the rest. When the shark jumped, the cameraman would push a button to save the buffer.

A phone that makes you breakfast

Rick Webb on all the recent bitching about the iPhone, Apple, and the App Store.

They made a mobile browser light years better than any previous browser & you promptly took it for granted & bitched about it lacking Flash.

And on cut and paste:

You whined for 2 years about cut and paste. They invented a brand new user interface means to implement it. You never even used it.

There's a bunch more. (thx, david)

By Jason Kottke    Aug 11, 2009    Apple   iPhone   Rick Webb

Typography reference for the iPhone

The Typography Manual looks like a nice little iPhone app for designers.

The Typography Manual has several useful features and resources for designers, including a visual type anatomy glossary, a font size ruler, an em calculator, and a enough content to fill a 60 page book. It has the all the essentials of a desk reference in a regularly updated pocket resource.

(via quips)

NYC subway prewalking aid

Exit Strategy NYC is an iPhone app that tells you where to get on the subway train so as to be in an optimal position when you get off.

Taking the 1 train uptown to 28th street? Get on right behind the middle conductor. Need to transfer to the L at Union Square from the N downtown? Ride in the 1st car. Detailed diagrams eliminate the guesswork and frustration from your ride, making your subway trip easier and faster.

See also prewalking. (via @dens)

Update: The Times writes 650+ words on an app that calculates prewalking coordinates but doesn't use the word "prewalking".

Update: Exit Strategy NYC has been updated to include every stop in the subway system and subway entry points.

By Jason Kottke    Jul 7, 2009    iPhone   iPhone apps   NYC   subway

New Yorker iPhone site

The New Yorker has an iPhone-specific site up. (thx, @level39)

Find My iPhone works

Shortly after activating the Find My iPhone feature on his iPhone, Kevin loses it and then uses the feature to successfully retrieve it.

Then an amazingly lucky thing happened. I refreshed the iPhone location and the circle moved, to the corner of the block, and shrunk in size to maybe 100 feet across. I waited a minute and refreshed again. The small circle had shifted southward down Washtenaw.

"THAT WAY!"

Us three skinny white guys walked at a rapid pace in the direction of the circle. We moved past the birthday party, curious if one of the participants might be culpable, but the circle again shifted farther south. I was ready to break for our car if the phone started moving away faster than we could catch it, but it hovered at the very end of the street, at the corner of Washtenaw and Milwaukee.

I wonder if Apple imagined this sort of amateur (and potentially dangerous) police work would happen when they implemented Find My iPhone.

By Jason Kottke    Jun 22, 2009    Apple   iPhone

The demise of "form follows function"

Regarding the design of digital products, form doesn't follow function anymore.

Thanks to digital technology, designers can squeeze so many functions into such tiny containers that there is more computing power in a basic cellphone (not a fancy model, like a BlackBerry or iPhone, just a cheap one) than at NASA's headquarters when it began in 1958. That is why the appearance of most digital products bears no relation to what they do.

I've heard this idea expressed before, specifically about the iPhone, but I can't remember where. Maybe it was Rawsthorn herself in Objectified?

Flight Control

I've caught the Flight Control bug that's going around. According to the developer, the addictive iPhone game is doing huge business, selling over 700,000 copies (at $0.99 to $2.99 a copy) since its release in early March.

Hatchet

Bummed that I can't use Hatchet with the iPhone Kindle app. AFAIK, you need a Kindle to get the email address that you can use to send attachments to your devices. Perhaps I should just use Instapaper but I've gotten used to page-flipping interface on the Kindle app.

By Jason Kottke    Apr 30, 2009    hatchet   iPhone   Kindle

kottke.org for the iPhone

I built a stripped down version of kottke.org for mobile devices. It's located at:

http://m.kottke.org

It's optimized for the iPhone but will work with Blackberrys, etc. as well. Here's the icon on the iPhone home screen and what it looks like in MobileSafari:

kottke.org mobile

The mobile site is just the front page for now (the last 30 posts or so). Should make reading the site fast and convenient when you're out and about.

iPhone 3.0

Land sakes, with all the hustle and bustle around here lately, I plumb forgot that Apple had an event today to announce the newest version of the operating system for their interactiveTelePhone. Engadget has the details. The iPhone 3.0 highlights so far:

Embeddable Google Maps within applications.
Same apps of two phones can talk to each other (gaming!).
Turn-by-turn directions available.
Push notifications finally coming. (They retooled after hearing all sorts of feedback from App Store developers.)
Streaming audio and video.
CUT AND PASTE.
MMS support.
Better searching, like in email and calendars.

By Jason Kottke    Mar 17, 2009    Apple   iPhone   telephony

Eliss

People on the internet seem to be enjoying a game for the iPhone called Eliss. Offworld:

It was exactly one week ago last night that I fell in love, and to be quite honest I'm still at a little bit of a loss for words. The new object of my desire? She's Eliss, an iPhone game, and I say that only slightly facetiously, because I'm not entirely exaggerating when I admit to getting goosebumps every time I even just see her in the video above.

And Touch Arcade:

Simply stated, Eliss perfectly demonstrates what iPhone gaming can be. It's a highly challenging game that's near impossible to put down and it could not exist on any other platform.

I just d/led it and have only played it a little. The aesthetic is great...it feels more like art than a game. The game's developer, one Steph Thirion, is up for an award for Innovation in Mobile Game Design for Eliss.

Kindle for the iPhone

Now you can go to the iTunes Store to buy the Kindle app from Amazon that lets you read ebooks made for the Kindle device on the iPhone. Yes, it's that confusing! Maybe they shouldn't have called the app the same name as the device...I thought "Kindle" was the device? A noun and a verb form of the same proper name is ok (e.g. "I googled you on Google" or "Please digg my link on Digg") but two nouns seems like a no-no.

By Jason Kottke    Mar 4, 2009    Amazon   books   Ebooks   iPhone   iPhone apps   Kindle

Tower defense game for the iPhone

If I am to maintain my current levels of productivity and balance in my life, I do not need a tower defense game on my iPhone. But if I *were* to bring such a thing into my life, Fieldrunners looks like a good candidate. I can't wait until playing video games falls under the rubric of parenting. (Just kidding, Meg.)

Also, after a long period with no activity, Desktop Tower Defense is set to be updated soon (hopefully):

Version 1.9 announced! I am working on an updated version DTD which will include multiplayer, extra modes and extra creeps. It will be released in the next few weeks so stay tuned!

But they have a lot of other games under development so I'm not holding my breath.

Update: DTD 1.9 is available here. (thx, christopher & jason)

At 10:10, a watch smiles

Ten minutes past ten o'clock, which forms a smiley face on a clock and "frames the brand" nicely, is the go-to time for watches in advertising. Timex sets their watches to precisely 10:09:36 while Rolex waits almost a minute until 10:10:31.

The Hamilton Watch Company was among the first to clock in at 10:10; that time is favored in ads dating at least as far back as 1926. Rolex began consistently setting watches in ads at 10:10 in the early 1940s. Timex appears to have begun the transition in 1953, when its Ben Hogan model showed 8:20 while the Marlin model was set to 10:10.

Apple usually uses 9:42 am for the iPhone, which is approximately when it was introduced at MacWorld 2007. Until recently, the icon for Apple's iCal displayed July 17 when not in use; iCal debuted at MacWorld 2002 on that date.

By Jason Kottke    Dec 4, 2008    Apple   iPhone   time

Lemonade Stand for the iPhone

Lemonade Stand, a remake of the popular Apple II game of the same title, is now available on the iPhone (@ iTunes Store). Everything I know about business I learned from playing Lemonade Stand.

By Jason Kottke    Nov 17, 2008    business   games   iPhone   video games

iTrail

When we were up in Vermont earlier this month, we rode the single chair to the top of the mountain at Mad River Glen and then hiked down. Before we left, we installed iTrail on Meg's phone. iTrail uses the iPhone's GPS capability to track your progress along a trail, jogging path, etc. The reviews at the iTunes Store aren't glowing but we found that it worked pretty well for us. Here are a couple of graphs generated by iTrail of our hike:

iTrail Graphs

iTrail also allows data export to a Google Docs speadsheet. From there, you can import that data into Google Maps, like so:

iTrail Google Maps

It's not perfect (we weren't doing 8.2 mph at the beginning of the hike) and GPS mapping apps are hardly new, but I've never done this before and it feels like living in the future.

By Jason Kottke    Oct 29, 2008    gps   hiking   iPhone   itrail   Mad River Glen   maps

RJDJ, maybe the best iPhone app out there?

Here's how to use the RJDJ iPhone app. You install the app, plug your headphones in, launch it, and press "Now Playing". A song plays, the app starts to sample the sounds in your environment, and those sounds are remixed in real time and played back to you. It might be the coolest thing ever. Check out this video and this other video for a quick look at how RJDJ works. The first video shows some songs that use the iPhone's accelerometer to modify and scratch the beat. (via waxy)

PS. It might only be the coolest app in theory...it's also flaky as hell. It was working fine for me and then crapped out...there's no music now, only sound sampling and it's really quiet. Maybe you need to use the Apple headphones with the mic?

By Jason Kottke    Oct 28, 2008    iPhone   iPhone apps   music   remix   rjdj

Google Earth on iPhone

Wow, Google Earth is now available for the iPhone. The early reviews at the iTunes Store are mixed; looks like it's crashing a lot. (via df)

By Jason Kottke    Oct 27, 2008    Google Earth   iPhone   maps

PhotoSwap

PhotoSwap is a simple iPhone app: you take a photo, the app sends it to another user at random, and you get a random one in return. Check out a review and a bunch of photos people have received through the app. (thx, david)

24-hour trip to NYC

A lovely and "surprisingly moving" video of a day in NYC, shot entirely on an iPhone. (via lonelysandwich)

By Jason Kottke    Sep 3, 2008    iPhone   NYC   video

Old iPhones still valuable

Before the iPhone 3G came out in July, I did a quick price survey on the 1st generation iPhones being sold on eBay.

A quick search reveals that used & unlocked 8Gb iPhones are going for ~$400 and 16Gb for upwards of $500, with never-opened phones going for even more.

After the 3G came out, the prices on the old iPhone remained about the same.

I just checked eBay again and those prices are down only slightly. Never-opened unlocked iPhones are still fetching $400-500 and somewhat less for previously used phones.

BusinessWeek recently confirmed that those old phones are still selling well, demonstrating a lot of demand for iPhones that can be easily unlocked for use on networks besides AT&T in the US and elsewhere in the world.

On e-commerce site eBay, where NextWorth peddles many of its wares, a 16-GB version of the first-generation iPhone goes for about $600, and an 8-GB model in good condition commands $500. When it was new, the 16-GB phone sold for $499; the 8-GB model went for $399. Today, AT&T's most expensive iPhone 3G model sells for $300 with a two-year service contract.

By Jason Kottke    Sep 3, 2008    Apple   eBay   iPhone

LED football game for the iPhone

[To be read in a hyperventilating voice.] They're making a version of electronic handheld football for the iPhone. [Ok, now do the busy fingers gesture and hop from foot to foot.] BB Gadgets has the scant details. Next week! [Make "squee" noise.]

By Jason Kottke    Aug 27, 2008    football   games   iPhone   sports   video games

iPhone SSH clients

There are four SSH clients for the iPhone; here's a review comparing them all. (via waxy)

By Jason Kottke    Aug 19, 2008    Apple   iPhone   ssh

The $1000 iPhone app

Yesterday developer Armin Heinrich posted an iPhone app to the App Store called I Am Rich. The program displays a red gem, has no function but to display your wealth to others through ownership, and costs $1000. It has since been removed from the App Store, although no one knows whether Apple or Heinrich pulled it.

I Am Rich isn't the most clever piece of art, but it's not bad either. For some, the iPhone is already an obvious display of wealth and I Am Rich is commenting on that. Plus, buying more than you need as an indication of wealth is practically an American core value for a growing segment of the population. Is paying $5000 for a wristwatch or $50,000 for a car when much cheaper alternatives exist really all that different than paying $1000 for an iPhone app?

When news of the app got out onto the web, the outcry came swiftly. VentureBeat implored Apple to pull it from the App Store, as did several other humorless blogs. Blog commenters were even more harsh in their assessments. What I can't understand is: why should Apple pull I Am Rich from the App Store? They have to approve each app but presumably that's to guard against apps which crash iPhones, misrepresent their function, go against Apple's terms of service, or introduce malicious code to the iPhone.

Excluding I Am Rich would be excluding for taste...because some feel that it costs too much for what it does. (And this isn't the only example. There have been many cries of too many poor quality (but otherwise functional) apps in the store and that Apple should address the problem.) App Store shoppers should get to make the choice of whether or not to buy an iPhone app, not Apple, particularly since the App Store is the only way to legitimately purchase consumer iPhone apps. Imagine if Apple chose which music they stocked in the iTunes store based on the company's taste. No Kanye because Jay-Z is better. No Dylan because it's too whiney. Of course they don't do that; they stock a crapload of different music and let the buyer decide. We should deride Apple for that type of behavior, not cheer them on.

By Jason Kottke    Aug 6, 2008    Apple   business   iPhone   iPhone apps   money

Old iPhone price check on eBay

Before the iPhone 3G came out last month, I wrote about how valuable the old iPhone still was.

A quick search reveals that used & unlocked 8Gb iPhones are going for ~$400 and 16Gb for upwards of $500, with never-opened phones going for even more.

I just checked eBay again and those prices are down only slightly. Never-opened unlocked iPhones are still fetching $400-500 and somewhat less for previously used phones. If you've purchased an iPhone 3G in the past few days, you still have an excellent shot at getting most of your money back from your first phone (provided you can get it unlocked, which isn't difficult).

I also checked the prices for unlocked iPhone 3Gs...prices are upwards of $1400 for the 16GB model. The unlocked claim is somewhat dubious. AFAIK, there hasn't been a crack released yet although it's been reported that the 3Gs are being sold unlocked in Italy and Hong Kong.

Update: The 3G has been cracked.

By Jason Kottke    Jul 18, 2008    Apple   eBay   iPhone   telephony

Hold-On iPhone app

The world's most funnest iPhone game productivity app is Hold-On. To play, hold the button on the screen as long as you can. (via andre)

Save images from the web on the iPhone

iPhone 2.0 tip. If you tap-then-hold an image in Safari, an option pops up for you to save the image. Nice way to get new wallpaper or photos for your contacts.

By Jason Kottke    Jul 16, 2008    iPhone

Foodie vs. machine

New York Times food critic Frank Bruni tries out the Urbanspoon restaurant-seeking application on the iPhone (shake the phone to find restaurant options near you) and ends up writing a pretty convincing argument for individual expertise over collective wisdom.

I locked in a price of two dollar signs and shook again. Up came the Morgan Dining Room, and off went an alarm in my head. Isn't the Morgan Dining Room a lunch place that's closed most nights? I called to make sure, and, sure enough, got a recording.

Urbanspoon is more of a beginning than an end, unable to factor in, for example, whether the restaurant it's recommending books up a month in advance (Babbo, for example) or often has long waits (Momofuku Ssam Bar). That's a troublesome shortcoming in New York, where competition for seats in the most popular places is fierce.

By Jason Kottke    Jul 16, 2008    food   Frank Bruni   iPhone   NYC   restaurants   urbanspoon

iPhone line-cutter

Lance Arthur deals with an iPhone line-cutter.

"Are you standing in line?"

"Yeah."

"Were you standing in line behind me outside for three and a half hours."

"Yeah, I was." Grin.

He stares at me. I instantly hate him. A lot. I hate everything about his self-congratulatory smart-assed grin and his cheating little heart and his idea of how life should work for him, where he can outsmart us all and get what he wants and get away with it. "No, you weren't."

Fairness matters, even when you've got something to lose.

By Jason Kottke    Jul 15, 2008    Apple   iPhone   lancearthur

Cool iPhone apps

So, what are the cool must-have iPhone Apps? The iTunes Store lists the most popular ones but that's often not a good indicator. Obvious choices thus far: Twitterific (read and post to Twitter), Remote (control iTunes or Apple TV with your iPhone), and AppEngines' individual ebooks (like Pride and Prejudice). Let me know what your favorites are in the comments and I'll compile a list. Bonus points if you actually explain what the app does and why it's worth the effort.

By Jason Kottke    Jul 10, 2008    46 comments    Apple   iPhone   iPhone apps

iPhone 2.0 update now available

MacRumors has the scoop.

Once again, digging through Apple's XML files has revealed the url to the iPhone 2.0 Firmware that is presently available on Apple's servers.

Here's the direct download link. Be sure to read all the disclaimers at MacRumors...this is not an official Apple release and should be treated with caution. (Basically, don't try this at home, kids.) And once again, here's the link to the App Store so that you can install all the shiny new iPhone apps.

iPhone Apps Store open

iTunes 7.7 became available last night and with it, the capability to buy applications to put on your iPhone. Well, you can't actually put them on your phone yet, but you can buy/download them. Here's a link to all iPhone Apps and here's a link to just the free ones. I can't seem to get the link for the main store's page, but the easiest way to get there is to click on "Applications" in your iTunes Library and click "Get More Applications".

The new iPhone software will likely be out later today so that you can actually install and use these apps.

Update: Here's the link for the iPhone Apps Store. (thx, carl)

Valuable old iPhones

Last week: maybe that old iPhone isn't completely worthless after all.

But a cheaper and easier way to get an iPhone that works on T-Mobile, etc. is to buy an old iPhone from an upgrader for $100, maybe even $150?

This week: you might actually break even or turn a small profit from selling your old iPhone on eBay or craigslist. A quick search reveals that used & unlocked 8Gb iPhones are going for ~$400 and 16Gb for upwards of $500, with never-opened phones going for even more. Here are some recent old iPhone auctions:

- A lot of five never-opened unlocked 16Gb iPhones went for $2,755 ($551 per phone)
- A used unlocked 8Gb iPhone went for $405
- A used unlocked 16Gb iPhone went for $585.

Before the announcement of the iPhone 3G, new 8Gb iPhones retailed for $399, 16Gb for $499. When the iPhone 3G comes out on July 11, the supply of old iPhones in the marketplace will greatly increase (which means that the price will drop) but the auctions above suggest that those old phones might not be shiny paperweights after all. (thx, praveen & carl)

By Jason Kottke    Jun 23, 2008    Apple   iPhone   telephony

How much is that old iPhone worth?

Just after Apple announced the iPhone 3G, Khoi Vinh whipped up a quick graph of the declining value of his iPhone over the past year. He generously estimates that when the iPhone 3G is released in early July, his old iPhone will be worth $100, half of the price for a new iPhone 3G. At the time, I speculated that you'd be hard pressed to find a buyer at $75.

However, the resale market for old iPhones might not be so dismal. AT&T has confirmed to MacWorld that in-store activation of the iPhone 3G will be mandatory:

AT&T spokesman Mark Siegel confirmed for Macworld that activation must be done at the time of purchase, in-store.

For those who want to use their phone on another network, an untethered 8 GB iPhone 3G would cost them at least $374 ($199 + $175 AT&T account cancellation fee). But a cheaper and easier way to get an iPhone that works on T-Mobile, etc. is to buy an old iPhone from an upgrader for $100, maybe even $150?

By Jason Kottke    Jun 20, 2008    Apple   ATT   iPhone   telephony

iPhone 3G hangover

After yesterday's iPhone 3G revelry, the inevitable hangover. AT&T is done playing nice with iPhone customers. First off, the data plan for 3G is $10 more than the old plan. Second, in-store activation is required, "which takes 10-12 minutes"...with the old version of the iPhone, you could activate through iTunes and it took 2 minutes. (That means no online ordering of phones either.) Third, Apple and AT&T may be working on a purchase penalty for those who don't activate their phones within 30 days...so no more buying a phone to use on another network. Four: no prepaid plans. Yay?

By Jason Kottke    Jun 10, 2008    Apple   ATT   business   iPhone   telephony

Mobile phone companies are evil, irritating, and stupid defacto monopolies

[I'm sure this is nothing new and has been amply documented elsewhere but I'm in rant mode, not research mode, so here we go.] We're going to London soon so my wife calls up AT&T to make sure our iPhones will work in the UK. We already knew all about the ridiculous prices they charge for international data roaming (viewing a 3-minute video on YouTube would cost about $40!), so turning that feature off for the duration is not going to be a problem. After unlocking the phones for international access, the woman informed Meg of two other tidbits of mobile phone company idiocy:

1. If my iPhone is on in the UK and the phone rings but I don't answer, the call goes to voicemail. As it should. But somehow, I get charged for that call at $1.29/minute *and* perhaps an additional call from my phone to the US, also billed at $1.29/minute. Individual voicemails are limited to 2 minutes, but if I get 10 2-minute voicemails over the course of a couple days, I'm charged $25 for not answering my phone. And then I have to listen to all the voicemails...that's another $25. Insane and inane.

2. But it gets even more unbelievable! Then the woman tells Meg that when the iPhone is hooked up to a computer via USB, you shouldn't download the photos from the phone to the computer because you'll incur international data roaming charges and further that the only way to deal with this is to wait to sync your photos when you get back to the US. W! T! F! How is that even possible? This sounds like complete bullshit to me. The iPhone somehow calls AT&T to ask permission to d/l photos? Verifies the EXIF data? Informs the US government what you've been taking pictures of...some kind of distributed self-surveillance system? Is this really the case or was this woman just really confused about what she was reading off of her script?

By Jason Kottke    May 14, 2008    Apple   ATT   iPhone   telephony   travel

iPhone celebs

From Coolspotters, a new site that tracks celebrity use of brands and fashion, here's a list of celebs that use an iPhone, including Heidi Klum, Karl Rove, Paris Hilton, and, er, Steve Jobs. (via mike davidson)

By Jason Kottke    May 13, 2008    Apple   celebrity   iPhone

Parallels on iPhone follies

An Australian news channel used my fake Parallels-on-an-iPhone graphic on a recent newscast. Hee. (thx, amos)

By Jason Kottke    May 5, 2008    iPhone   journalism

The iPhone Mega

EXCLUSIVE!! From a mole deep inside the company comes word and vision of a new iPhone from Apple, the iPhone Mega:

iPhone Mega

In a rare comment regarding a leaked product, Steve Jobs noted that "the easy portability of the iPhone was an issue for some people; we saw a market opportunity there".

By Jason Kottke    Apr 21, 2008    Apple   iPhone

This a bit old but the dude

This a bit old but the dude that runs the stylish cameron i/o site (who is coincidentially named Cameron) built a trumpet-like bell for the iPhone out of a used toilet paper tube.

I wanted to listen to my music in the shower but the iPhone's speaker would get lost in the noise from the shower. So I directed the iPhone's audio straight towards me. Worked pretty well. Just ask my neighbors.

By Jason Kottke    Mar 28, 2008    audio   cameronhunt   iPhone

A video stream of yesterday's iPhone SDK

A video stream of yesterday's iPhone SDK presentation.

Update: Jason at SVN speculates on the implications of yesterday's announcements.

By Deron Bauman    Mar 7, 2008    Apple   iPhone   sdk   video

Good notes from today's Apple event at

Good notes from today's Apple event at which they announced the developer's kit for the iPhone. VC John Doerr also announced the iFund, a $100 million fund that will give money to companies wanting to develop applications for the iPhone. (via df)

By Jason Kottke    Mar 6, 2008    Apple   ifund   iPhone   telephony   vc

A video and accompanying text from Edward

A video and accompanying text from Edward Tufte on Interface Design and the iPhone.

Update: Christopher Fahey posted a thoughtful critique of Tufte's iPhone thoughts.

Gmail released a new mobile version. It

Gmail released a new mobile version. It is bulky, slow to load, and pretty yet irritating on the iPhone. I couldn't be less happy about it, and had a fit in midtown last night trying to get my email. I suppose, like all new things, I will grow accustomed to it.

By Choire Sicha    Jan 15, 2008    complaints   Gmail   Google   iPhone

The JobsNote is going on right now&

The JobsNote is going on right now—ooh, shiny new Apple things. So far they've announced a movie rental program for your iPhone but there is still no cut and paste?

By Choire Sicha    Jan 15, 2008    Apple   complaints   iPhone

Wired has a longish article about how

Wired has a longish article about how the iPhone came about. I wish this story had more direct quotes and explicit references...it's hard to read it and not take the whole thing with a huge grain of salt.

By Jason Kottke    Jan 10, 2008    Apple   iPhone

David Lynch does an iPhone commercial, not really. (via andre)

David Lynch does an iPhone commercial, not really. (via andre)

By Jason Kottke    Jan 4, 2008    David Lynch   iPhone   remix   video

Flickr: Camera Finder: Apple: iPhone

At long last, Apple is listed as one of the available brands of camera in the flickr Camera Finder.

This means that you can search for shots taken not only with iPhone, but with the three models of Apple's original camera line, the QuickTake (codenamed Venus, Mars, and Neptune). Currently, there are no viewable uploaded photos taken with the QuickTake 100 or 150, but there are some from the QuickTake 200.

It's also nice to see that Merlin's tree.cx pic made it to the top of the iPhone-taken 'interesting' list. (via highindustrial)

Update: A potential reason for the iPhone's relatively paltry numbers is that when you email photos from the phone, it strips the exif data out which means those photos aren't counted. I imagine many more people email photos to Flickr from the iPhone than upload them from their computers.

By Adam Lisagor    Dec 4, 2007    Apple   Flickr   iPhone   Merlin Mann   quicktake

The design of the iPhone is such

The design of the iPhone is such that all other mobile phones, including those released after the iPhone, look not only old but antiquated and even defective. IMO.

Tyler Cowen of Marginal Revolution loves his

Tyler Cowen of Marginal Revolution loves his iPhone and "can no longer imagine not having one" but has yet to make a phone call with it.

Tobias Wong has made a slick all-black

Tobias Wong has made a slick all-black iPhone called the ccPhone. It comes preloaded with videos, photos, music, and the company address book of Citizen:Citizen, the company selling it. Available as a limited edition of 50, each phone is $2000. Another of Wong's projects that I really like is the Tiffany diamond solitaire engagement ring with the diamond turned upside down so the point sticks out (possibly for slashing attackers). A nice play on the marital security that an engagement ring offers the wearer. (via core77)

By Jason Kottke    Nov 14, 2007    design   iPhone   marriage   remix   telephony   tiffany   tobiaswong

1984 all over again?

Google recently announced that a bunch of companies (aka the Open Handset Alliance) were getting together to make cell phones that run on an open platform called Android. That was a couple of days ago so maybe someone else has already made the imperfect comparison between this and Mac vs. PC circa 1984, but if not:

1984 2007

Or perhaps Steven Frank has it right:

A 34-company committee couldn't create a successful ham sandwich, much less a mobile application suite.

By Jason Kottke    Nov 7, 2007    android   Apple   Google   iPhone   Mac   mobile phones   stevenfrank   telephony

Eames' Powers of Ten + iPhone = God?

Two bits (bites? har har) of Apple

Two bits (bites? har har) of Apple news:

1. Steve Jobs has announced that an SDK will be available for the iPhone and iPod touch in February. No more hacking your phone to put applications on it.

2. You can now preorder OS X 10.5 (Leopard) at Amazon for $109...that's $20 off the retail price. The offer comes with a pre-order price guarantee; if the price drops before it ships, you get it for the lower price.

By Jason Kottke    Oct 17, 2007    Apple   iPhone   iPod   Leopard   OS X   telephony

A feature I would like on my

A feature I would like on my iPhone: every single call gets recorded (at a low bitrate to conserve storage space) and stored on the phone for a short period of time. Playback works like the visual voicemail feature.

Update: I've gotten a couple of emails from people saying that this feature is illegal. Which is true in some states (California, Connecticut, Florida, Illinois, Maryland, Massachusetts, Michigan, Montana, Nevada, New Hampshire, Pennsylvania, and Washington). My feeling is that the recording of voice communication is a legacy thing that should go away. If you write me a letter, send me an email, IM me a note, or send a SMS, I get to keep a copy of your correspondence. Why the different standard for a phone call? I believe this difference will eventually go away...after all, it's trivial to record a Skype call.

By Jason Kottke    Oct 11, 2007    iPhone   telephony

I'm loving the new 1.1.1 update to the

I'm loving the new 1.1.1 update to the iPhone. Best new features for me: the double-tap of the Home button to go to your address book favorites (first suggested by Steven Johnson shortly after the phone's introduction) and more alert ringtone choices for when a new text message comes in. I still wish I could set that alert volume independently from the main ringtone volume, but this is a good start...I'll be able to hear my texts coming in again.

Now you can buy a house modeled

Now you can buy a house modeled after one of Martha Stewart's three houses. People love these houses so much that sales are bucking the downturn in new home sales. Says a representative for the company building the homes: "It's our version of the iPhone. It illustrates the power of something different with a brand tied to it."

Apple may have announced their ringtone strategy

Apple may have announced their ringtone strategy for the iPhone (30-second ringtones cost $1.98 to make and you must purchase songs through the iTunes Music Store), but Ambrosia Software's iToner utility lets you make ringtones from any mp3 or acc audio file with a simple drag/drop, all for $15 (free 30-day trial). iToner seems like the clear winner here.

Update: The just-released new version of iTunes (7.4) makes iToner ringtones invisible to the iPhone. Ambrosia is working on an iToner update. (thx, jim)

By Jason Kottke    Sep 6, 2007    Apple   iPhone   itoner   music   telephony

Apple is holding a special event today

Apple is holding a special event today at 10am PT to announce a new product. Or something. No one knows exactly what but it seems to have something to do with music. Popular guesses include a 3G iPhone, a different iPod nano, a touchscreen iPod, and the availability of the Beatles entire musical catalog on iTunes. MacWorld, Engadget, MacObserver, and ArsTechnica (among others) will have live coverage.

Update: Jobs announced 99-cent ringtones, new colors for iPod shuffle, new form factor for iPod nano (fat vs. thin), renamed the iPod to iPod classic, introduced new iPod touch (basically the iPhone without the phone), new mobile iTunes Music Store that will work on iPod touch and the iPhone, odd partnership with Starbucks...click to buy currently playing songs in the store and free wifi for iTMS purchases (how about free wifi, period?), and the 8GB iPhone now costs $399. !!!!! I guess Apple's plan on that was 1) gouge all the early adopters, and then 2) reduce the price to sell iPhones like crazy.

By Jason Kottke    Sep 5, 2007    Apple   iPhone   iPod   music

Nice video of how a copy and

Nice video of how a copy and paste feature might work on the iPhone. There was a lengthy discussion about how to implement this on kottke.org last month.

By Jason Kottke    Aug 8, 2007    Adam Lisagor   Apple   design   iPhone   video

iPhone, Wiimote, or newborn baby: which has the best built-in accelerometer?

In the Kottke/Hourihan household, much of the past 4 weeks has been spent determining which has the most sensitive built-in accelerometer: an iPhone, a Nintendo Wiimote, or our newborn son.

iPhone Wii Ollie

The iPhone was eliminated fairly quickly...the portrait-to-landscape flip is easy to circumvent if you do it slow enough or at an odd angle. The Wiimote might be the winner; it registers small, slow movements with ease, as when executing a drop shot in tennis or tapping in a putt in golf.

Newborns, however, are born with something called the Moro reflex. When infants feel themselves fall backwards, they startle and throw their arms out to the sides, as illustrated in this video. Even fast asleep they will do this, often waking up in the process. So while the Wiimote's accelerometer may be more sensitive, the psychological pressure exerted on the parent while lowering a sleeping baby slowly and smoothly enough so as not to wake them with the Moro reflex and thereby squandering 40 minutes of walking-the-baby-to-sleep time is beyond intense and so much greater than any stress one might feel serving for the match in tennis or getting that final strike in bowling.

In the battle of Steve Jobs (CEO

In the battle of Steve Jobs (CEO of Apple) vs. Steve Jobs (former CEO of Pixar and current Disney Board member), Steve Jobs (Apple) was the clear winner. Apple sold an estimated 500,000 iPhones this weekend -- grossing somewhere between $250 million and $300 million -- while Pixar's Ratatouille grossed $47.2 million.

Update: Some more interesting iPhone statistics, including Apple's stock price increase since the iPhone was announced ($32 billion increase in market cap) and that iPhone was mentioned in 1.25% of all blogs posts over the weekend. (thx, thor)

Update: Apple's stock price went down this morning in heavy trading. I guess Wall Street wasn't so over the moon for the iPhone?

By Jason Kottke    Jul 2, 2007    Apple   business   Disney   iPhone   movies   Pixar   Ratatouille   Steve Jobs

New iPhone features

John Gruber remarked on the lack of a clipboard on the iPhone and I found myself missing that feature this afternoon. Steven Johnson suggested a double-click of the Home button as a shortcut to the phone favorites screen to shorten initiation times for frequent calls. Both of these observations beg the question: how are new capabilities going to get added to the iPhone? A bunch of you are either interaction/interface designers or otherwise clever folks...how would you add a feature like a clipboard to the iPhone?

Here's where interaction on the iPhone stands right now. Pressing, holding, flipping physical buttons (home, power, silent, volume). Tapping buttons on the screen to active them. Tapping the screen to zoom in/out. Tap the screen with two fingers to zoom with Google Maps. Pinch and expand on screen to zoom in/out. Swipe screen to scroll up/down and side to side. Swipe screen to flip album covers in iPod mode. Touch and hold screen to bring up magnifying loupe and drag to move cursor. Flip unit to reorient screen from portrait to landscape and vice versa. Swipe message to delete. Swipe screen to unlock. There are probably more that I'm forgetting.

How do you add to that while keeping the interface intuitive, uncluttered (both the physical device and onscreen), and usable? Add a button to the device? Add buttons onscreen...a menu button perhaps? Double and triple pressing of physical buttons? New touchscreen gestures? Physical gestures like shaking the entire phone to left or right? Voice activated features? A combination of some/all of those?

By Jason Kottke    Jul 1, 2007    80 comments    Apple   design   iPhone   multitouch   telephony

Cupertino, we have a problem

My iPhone bubble abruptly popped this evening when I tried my Shure E3c earphones (the best pair of earphones I've ever owned and far superior to the Apple earbuds) with the iPhone and they didn't work. The ones that came with the iPhone work fine. On their site, Apple says:

iPhone has a standard 3.5-mm headphone jack, so it is compatible with most portable stereo headphones. Some stereo headphones may require an adapter (sold separately) to ensure proper fit.

The earbuds from a v3 iPod didn't work either. The E3c plug is 3.5 mm and the earphones are about 2 years old. Is anyone else having problems with their earphones? I don't understand why this is even an issue. Very irritating.

Update: Others are having similar problems with headphones not fitting. Looks like it's the plastic sheath around the plug that's the problem. (thx, sean)

Update: I cut away a bit of the E3c's sheath with my trusty Exacto knife and it now fits in the jack. I'd love to know the reason for recessing that plug so much...besides pure aethetics of course; it just seems like too much of a trade-off.

According to Apple's iPhone stock checker, every

According to Apple's iPhone stock checker, every single Apple Store in the country currently has iPhones available.

Update: That page only updates once a day at 9pm for the next day's stock. So when it says there are iPhones in stock at 3pm, that's not necessarily the case. (thx, jeremy) At around 11:30 am ET today, Jake Dobkin reported "plenty of stock, no wait to purchase".

By Jason Kottke    Jun 30, 2007    Apple   applestore   iPhone

John Gruber's initial assessment of the iPhone,

John Gruber's initial assessment of the iPhone, a lot more thorough than mine.

Quick iPhone review

- I'm kind of amazed that this thing lives up to the expectations I had for it. It's an amazing device.

- To read RSS, just put a feed address into Safari and Apple redirects it through their iPhone feed reader. But it's very much of an a la carte thing, one feed at a time. What's needed is a proper newsreader with its own icon on home screen. Workarounds for now: Google Reader looks nice or you could make a collective feed that combines all the feeds you want to read on your iPhone and use that with the iPhone feed reader (Meg's idea).

- I skipped the index finger and am right into the two thumb typing. With the software correction, it's surprisingly easy. Or maybe I just have small lady thumbs.

- After fiddling with it for an hour, I know how to work the iPhone better than the Nokia I had for the past 2 years, even though the Nokia has far fewer capabilities.

- I could use the Google Maps app forever.

- When I go back to using my Macbook Pro, I want to fling stuff around the screen like on the iPhone. It's an addictive way to interface with information.

- Finding Nemo looked really nice on the widescreen display.

- You can pinch and expand with two thumbs instead of your thumb and index finger.

- The camera is not what you would call great, but it's as good as my old phone's, which is about all I want out of it. The lack of video is a bit of a bummer.

- I Twittered from on line at the AT&T store that the line was moving slowly because they were doing in-store credit checks and contract sign-ups, contrary to what everyone had been told by Apple beforehand. That was not the case. They were just being super careful with everything...each phone and the bag that it went into had a bar code on it and they were scanning everything and running phones from the back of the store one at a time. The staff was helpful and courteous and it was a very smooth transaction, all things considered. I was on line for 2 hours before the store opened and then another 2 hours waiting to get into the store.

- The alert options (ringtones, vibrate options, messaging alerts, etc.) aren't as fine-grained as I would like, but they'll do for now.

- I have not tried the internet stuff on anything but my home WiFi network, so I don't know about the EDGE network speed. Will try it out and about later.

- The Google Maps display shows the subway stops but not the full system map. Workaround: stick a JPG of the subway map in your iPhoto library and sync it up to the iPhone. Voila, zoomable, dragable NYC subway map.

- Wasn't it only a year or two ago that everyone was oohing and aahing over Jeff Han's touchscreen demos? And now there's a mass-produced device that does similar stuff that fits it your pocket. We're living in the future, folks...the iPhone is the hovercar we've all been waiting for.

Update:

- The iPhone is the first iPod with a speaker. Which means that in addition to using it as a speakerphone, you can listen to music, podcasts, YouTube videos, and movies without earphones. Which might seem a bit "eh", but won't once you have 15 people gathered around watching and listening to that funny bit from last night's Colbert Report. You know, the Social.

- I'm getting my mail right off my server with IMAP, so when it gets to the phone, it hasn't gone through Mail.app's junk filters...which basically means that mail on the iPhone is useless for me. In the near future, I'm going to set things up to route through GMail prior to the phone to near-eliminate the spam.

- Tried the EDGE network while I was out and about. Seemed pretty speedy to me, not noticeably slower than my WiFi at home...which may say more about Time Warner's cable modem speeds than EDGE.

- BTW, all of these first impressions are just that. You can't judge a device or an interface without using it day to day for awhile. I'm curious to see how I and others are still liking the phone in two weeks.

- Everytime I connect the iPhone to my computer, Aperture launches. Do not want.

By Jason Kottke    Jun 30, 2007    Apple   ATT   Google Maps   iPhone   jeffhan   mobile phones   multitouch   NYC   RSS   Safari   telephony

Video about how the keyboard software for

Video about how the keyboard software for the iPhone works. As suspected, learning the keyboard requires some techniques not needed for using a regular keyboard but once you get used to them, the two-thumbed typing shown in the final scene seems pretty quick.

By Jason Kottke    Jun 27, 2007    Apple   design   iPhone   telephony

David Pogue writes that the iPhone lives

David Pogue writes that the iPhone lives up to most of its hype. Summary: typing is so-so, browser good, network slow, email is great, and a modified Russian reversal joke: "On the iPhone, you don't check your voice mail; it checks you". (thx, david)

Update: Walt Mossberg has a much more in-depth review...he liked it less than Pogue, I think. Regarding the Microsoft Exchange incompatibility speculation: "It can also handle corporate email using Microsoft's Exchange system, if your IT department cooperates by enabling a setting on the server."

Update: Steven Levy weighs in with a review in Newsweek. I wonder how many review phones got sent out? I'm guessing less than 20.

I've been keeping up with the latest

I've been keeping up with the latest iPhone news but I haven't been telling you about it...partially because my poor pal Merlin is about to pop an artery due to all the hype. Anyway, it's Friday and he's got all weekend to clean that up, so here we go. The big thing is a 20-minute guided tour of the device, wherein we learn that there's a neat swiping delete gesture, you can view Word docs, it's thumb-typeable, the earbuds wires house the world's smallest remote control, Google Maps have driving directions *and* traffic conditions, and there's an "airplane mode" that turns off all the wifi, cell, and Bluetooth signals for plane trips. It looks like the iPhone will be available online...here's the page at the Apple Store. What else? It plays YouTube videos. iPhone setup will be handled through iTunes: "To set up your iPhone, you'll need an account with Apple's iTunes Store."

By Jason Kottke    Jun 22, 2007    Apple   Google   Google Maps   iPhone   maps   Merlin Mann   telephony

Long profile of Steve Jobs on the

Long profile of Steve Jobs on the eve of his fourth act written by John Heilemann, who is one of my favorite technology/culture writers. I'm dying to find out what past Jobs-championed Apple product the iPhone will most resemble: the Lisa or the iPod?

By Jason Kottke    Jun 18, 2007    Apple   business   iPhone   iPod   johnheilemann   lisa   Steve Jobs

Clusterflock, one of my favorite daily reads,

Clusterflock, one of my favorite daily reads, is raffling off an iPhone. Tickets are $20, which gives you an approx. 1-in-25 chance of winning an iPhone. I like those odds.

Stuff from Steve Jobs' WWDC keynote this

Stuff from Steve Jobs' WWDC keynote this morning: new version of Safari for Mac *and* Windows (downloadable beta), developing for iPhone can be done with HTML & JavaScript...just like Dashboard widgets, new Finder and Desktop, and Apple's web site is completely redesigned.

Update: From the reaction I'm hearing so far, it's difficult to tell what was more disappointing to people: Jobs' keynote or The Sopronos finale. Also, a Keynote bingo was possible (diagonally, bottom left to top right)...no report yet as to whether anyone yelled out during the show.

Update: TUAW is reporting that someone in the crowd yelled "bingo" 35 minutes into the keynote, but if you look at the card, a bingo was only possible when the iPhone widgets were announced towards the end. Disqualified for early non-bingo! (thx, alex)

By Jason Kottke    Jun 11, 2007    Apple   iPhone   Leopard   Safari   Steve Jobs   telephony   web development   WWDC   www

Today we once again get to hear

Today we once again get to hear the gospel straight from the source; Steve Jobs will be keynoting Apple's WWDC at 1pm ET. MacRumors, Mac Observer, and Engadget will have live coverage. My predictions: better .Mac, iPhone something, and Jobs will announce that Paulie's gonna whack Tony Soprano but not before Tony squeals to the Feds. Oh, and a pony.

By Jason Kottke    Jun 11, 2007    Apple   iPhone   Steve Jobs   The Sopranos   TV   WWDC

Apple has released three new iPhone ads

Apple has released three new iPhone ads in advance of the device's release date on June 29. The third ad is the money spot. The only remaining question: how likely am I to get one within a week or two of release without standing in line for hours on end? (via df, who notes that "No other cell phone is advertised by showing off the user interface.")

Profile by Ken Auletta of Walt Mossberg,

Profile by Ken Auletta of Walt Mossberg, the WSJ's technology columnist. It was interesting reading Mossberg's opinion of the Sprint/Samsung UpStage. A couple friends of mine were testing this phone before it came out and it was one of the most poorly designed technology products that I've ever held in my hand. Who knows if the iPhone will actually be worth a crap, but Steve Jobs must rub his hands together with glee when he sees his competitors come out with stuff like this. Mossberg was too easy on it. Auletta has previously profiled Barry Diller, Pointcast, Andy Grove, and Nathan Myhrvold for the New Yorker.

Citing the resource-hungry iPhone as the culprit,

Citing the resource-hungry iPhone as the culprit, Apple announced that they've pushed back the launch date for the new version of OS X (codename: Leopard) from June to October. "iPhone contains the most sophisticated software ever shipped on a mobile device, and finishing it on time has not come without a price -- we had to borrow some key software engineering and QA resources from our Mac OS X team."

By Jason Kottke    Apr 12, 2007    Apple   iPhone   Leopard   OS X

Artist Christian Marclay says that Apple contacted

Artist Christian Marclay says that Apple contacted him about using his short film Telephones for their iPhone commercial. He refused and they went ahead and made the commercial using the same idea with different footage. Says Marclay, "the way they dealt with the whole thing is pretty sleazy". TouchExplode gets credit for spotting the reference. (via df)

A commercial for the iPhone aired during

A commercial for the iPhone aired during the Oscars last night. Rick Silva noticed that it was a lot like artist Christian Marclay's 1995 piece Telephones (the relevant clip starts at 3:40) and, to a lesser extent, Matthias Mueller's film, Home Stories. Nice detective work!

Update: Here's a list of all the actors in the iPhone commercial (except one).

Update: The missing "French Woman" is Audrey Tautou from Amelie. (thx to several folks who wrote in)

David Pennock on the steep rise of

David Pennock on the steep rise of Apple's stock after announcing the iPhone: "Jobs's speech could not possibly have revealed over $8 billion in previously undisclosed information".

Update: On the other hand, analysts think that Steve Jobs' mere presence at the company is worth $20 billion.

David Pogue's iPhone FAQ, part 2. Part 1 is here.

David Pogue's iPhone FAQ, part 2. Part 1 is here.

Booksquare surmises that turned sideways, the iPhone

Booksquare surmises that turned sideways, the iPhone -- with its bright 160 ppi screen -- will be pretty decent for reading books and such. (via o'reilly)

Video from CBS News of an iPhone demonstration. (via blurbomat)

Video from CBS News of an iPhone demonstration. (via blurbomat)

Regarding some of the points in my

Regarding some of the points in my iPhone round-up from yesterday, David Pogue has some answers to those questions and a whole lot more in his iPhone FAQ. "Is it ambidextrous? -No." What does that even mean? As a lefty, am I out of luck? (via df)

By Jason Kottke    Jan 12, 2007    Apple   iPhone   iPod   mobile phones   telephony

iPhone round-up

By now you've all heard about the iPhone and read 60 billion things about it, so I'll get straight to it. I've been tracking some of the best points from around the web and jotted down some thoughts of my own.

Caveat: Evaluating an interface, software or hardware, is difficult to do unless you have used it. An interface for something like a mobile phone is something you use on the time-scale of weeks and months, not minutes or hours. There are certain issues you can flag as potential problems, challenges, or triumphs after viewing demos, descriptions of functions, and the like, but until you're holding the thing in your hand and living with it day-to-day, you really can't say "this is going to work this way" or "I don't like the way that functions" with anything approaching absolute confidence. With that said:

  • In his keynote announcing it, Steve Jobs said the killer app for the iPhone was voice. The thing is, many people you talk to who are are under 35 use their phones more and more for text and less and less for voice. Same thing for Treo and Blackberry aficionados. Does the text entry via the touchscreen work as well as text entry via a mini keyboard? The tactility of raised buttons provides a lot of feedback to the typer's fingers that a touchscreen does not. (Jason Fried said: "When you touch the [iPhone] it doesn't touch you back.") Can you type on it with your thumbs? What about if your thumbs are large? I know people who can text without looking at the keypad and/or Blackberry keyboard, that's out the window with the touchscreen. Can you dial with one hand?

    The touchscreen text entry is the biggest issue with the iPhone. If it works well, the iPhone has a good shot at success, and if not, it's going to be very frustrating for those that rely on their mobile for text...and every potential customer of the iPhone is going to hear about that shortcoming and shy away.

  • The price is pretty high. So was the price for the first iPod. And the Macintosh. Apple will approach this in a similar way to the iPod...start with a premium product at the high end and work their way down to shuffle-land. It isn't difficult to imagine an iPhone nano that just does voice, SMS, music, and a camera. (Or an iPhone shuffle...you press the call button and it randomly calls someone from the ten contacts the shuffle synched from your computer that morning.)
  • I guess we know why iPod development has seemed a little sluggish lately. When the Zune came out two months ago, it was thought that maybe Apple was falling behind, coasting on the fumes of an aging product line, and not innovating in the portable music player space anymore. I think the iPhone puts this discussion on the back burner for now. And the Zune? The supposed iPod-killer's bullet ricocheted off of the iPhone's smooth buttonless interface and is heading back in the wrong direction. Rest in peace, my gentle brown friend.
  • How long before the other iPods start working like the iPhone? I imagine a widescreen video iPod with touchscreen but without a phone, wifi, camera, etc. will be introduced at some point after the iPhone comes out in June. Without the need for the clickwheel, the shape of the video and nano iPods becomes much more flexible. If they can cram all the memory and electronics into a smaller space, the nano could be half its current height with a touchscreen.
  • What's really kind of sad about the intensely exuberant reaction to the iPhone is that the situation with current mobile phones are so bad in the first place. It's not like we didn't see any of this coming or couldn't imagine the utility of the iPhone's features. Visual voicemail is a good idea, but the reason Nokia or Motorola didn't introduce it years ago is that the carriers (Sprint, Verizon, T-Mobile, etc.) don't want to support it despite its obvious utility and ease of implementation. (T-Mobile sends my Nokia phone a text message every time I get a voicemail...what could be simpler than sending the number along with it and shunting those messages to a special voicemail app on the phone to see a list of them? Listening to them out of sequence would be a bit harder, but doable. Blackberry announced they were doing this back in 2005.) Integrated Google Maps, email, and search makes obvious sense too. As for the touchscreen, we've all seen Jeff Han's work on multi-touch interaction, Minority Report, and Wacom's Cintiq, not to mention the mousepads on the MacBooks and the iPod's clickwheel. The Japanese are pretty unimpressed with the whole thing.

    What *is* fantastic about the iPhone is the way that they've put it all together; features are great, but it's all about the implementation. Apple stripped out all the stuff you don't need and made everything you do need really simple and easy. (That's the way it appears anyway...see above caveat.)

  • Regarding the above, a relevant passage from a Time magazine article on how the iPhone came about:

    One reason there's limited innovation in cell phones generally is that the cell carriers have stiff guidelines that the manufacturers have to follow. They demand that all their handsets work the same way. "A lot of times, to be honest, there's some hubris, where they think they know better," Jobs says. "They dictate what's on the phone. That just wouldn't work for us, because we want to innovate. Unless we could do that, it wasn't worth doing." Jobs demanded special treatment from his phone service partner, Cingular, and he got it. He even forced Cingular to re-engineer its infrastructure to handle the iPhone's unique voicemail scheme. "They broke all their typical process rules to make it happen," says Tony Fadell, who heads Apple's iPod division. "They were infected by this product, and they were like, we've gotta do this!"

  • From the video, it looks like it take four clicks (after unlocking the phone) to make a phone call. For everyday use, that seems excessive. I hope there's going to be some sort of speed dial mechanism...with my current phone, pressing "2" and then "send" calls my wife (which I can basically do without looking, BTW).
  • I don't know what the state of the art is in voice recognition these days, but I'm a little surprised that's not an input option here. To call someone, you say their name (my current phone does this). To text someone, you speak the message and they get the text on their end. Speaking "Google Maps, sushi near 10003" would have the expected result.
  • Or maybe drawing graffiti on the screen with your fingers and other gestural input methods? You could have different swipes and taps as a speed dial mechanism...swipe the screen from top left to bottom right and then tap in the lower right hand corner to call mom, that sort of thing. Or Morse code maybe? ;)
  • The OS X included with the phone obviously isn't the version that's running on my Powerbook right now. John Gruber proves that footnotes are often more interesting than the referring text and offers this little tidbit:

    That is to say the core operating system at the core of Mac OS X, the computer OS used in Macs, and "OS X", the embedded OS on the iPhone. More on this soon in a separate fireball, but do not be confused: Mac OS X and OS X are not the same thing, although they are most certainly siblings. The days of lazily referring to "Mac OS X" as "OS X" are now over.

    Several people have speculated that the iPhone's version of OS X is actually a preview of what we'll be getting with Leopard, the next version of Mac OS X.
  • Lance warns us of the dreaded version 1.0 hardware from Apple.
  • My favorite thing about the iPhone is the Google Maps integration. I would use that at least 4-5 times a week.
  • Will phone numbers and addresses detected on web pages in Safari be clickable? Click to dial a phone number, click to look up an address with Google Maps, that sort of thing. Update: There's a video online somewhere (anyone?) of a demo that shows a URL in an email and/or text message that's clickable. (thx, Deron)
  • The resolution of the screen on the iPhone is 160 ppi. People who have seen it close up report that the screen is extremely crisp and clear. Apple displays have been higher than 72 ppi for quite awhile, now but not as high as 160. How soon can we expect 160 ppi on the MacBooks?
  • Double the width of the iPhone and you've got the iTablet. 640x480, a bigger virtual keyboard to type on, etc. Just a thought.
  • My friend Chris suggested that it should ship with a dock that hooks directly to a monitor. Attach a keyboard and mouse to the monitor and voila!, you've got the world's smallest portable computer.
  • iPhone trademark dispute between Apple and Cisco: booorrrrr-ring.
  • This is one of the biggest questions in the hardcore technology community: will Apple allow 3rd party development of widgets and apps for the iPhone? Right now it seems like they might not, but there's a lot of speculation in the absence of information going on. It sure would be nice if they did, but Apple doesn't have a good track record here. I bet the Dodgeball and Upcoming folks are looking at the integrated Google Maps and wishing they could integrate their apps in the same way. (And Flickr too!)
  • Games! A no-brainer. Probably lots you can do with the motion sensors and proximity detectors, not to mention the touchscreen. Although the touchscreen does make it difficult to see and control the onscreen action at the same time. How would you play Pac-Man on the iPhone?
  • Available in more than one color? Probably a few months after launch...or it could be right away.
  • Parallels running on the iPhone was a joke, folks. Just pulling your ARM.
  • Don't you think that maybe every company should fire their founders after a few years and then hire them back a few years later? I mean, how crazy is it that Apple birthed the Apple II and the Macintosh -- each a significant achievement that taken alone would have sealed Apple's reputation for innovation in the history of computing -- and then fired the guy that got them there, stumbled badly enough that they were heading for mediocrity and obscurity, and then brought Jobs back, who spurred a string of successes that has nearly overshadowed the company's earlier achievements: OS X, the iMac, the iBooks/PowerBooks/MacBooks, the iPod, iTMS, and now the iPhone. It's insane! Not to mention fun to watch. Perhaps Google should fire Larry and Sergey with the idea that they'll take them back in a few years when they're a little older, a little wiser, a little more seasoned in business, with a new perspective, and possessing an enormous amount of motivation to prove that their dismissal was a bad move.
  • My favorite comment from the Digg thread about the model iPhone I made out of cardboard: "Nothing says you've never kissed a girl like toting around a paper iPhone."
  • From the Time article, a quote from Steve Jobs about how Apple does business: "Everybody hates their phone and that's not a good thing. And there's an opportunity there."
  • Interesting thoughts from Adam Baer in the wake of the iPhone announcement:

    Apple has figured out a way to retain a hold on hearts and minds in a business previously based on bytes. I applaud its designs, I worry about its tactics and what they mean for the future of marketing and group think. A group that wants our devotion but doesn't need the press, doesn't want the press, can't keep the press off its backs, is a group that's more interested in mind control than in improving lives with its products.

  • Some miscellaneous links: Watch the MacWorld keynote with the iPhone announcement. Fortune piece on how Apple kept the iPhone a secret for two years. David Pogue got an hour of hands-on time with the iPhone. The Digg post of the announcement got almost 20,000 diggs, more than 1,400 comments, and nearly crashed my browser when I went to look at it.

And that's enough, I think.

By Jason Kottke    Jan 11, 2007    Apple   design   iPhone   iPod   mobile phones   Steve Jobs   telephony   zune

iPhone running Parallels

The iPhone runs on OS X, right? So theoretically, shouldn't you be able to run IE for Windows XP in Parallels?

iPhone ruiing Parallels, har har

By Jason Kottke    Jan 10, 2007    Apple   iPhone   OS X   parallels   Windows

Comparison of the iPhone with other smart

Comparison of the iPhone with other smart phones...a nice companion piece to the comparison of my cardboard iPhone to various iPods, mobile phones, etc. So far, the market thinks that Apple's got something good on their hands: Apple stock was up $7.10 today while RIMM (makers of Blackberry) dropped $11.16.

By Jason Kottke    Jan 9, 2007    Apple   iPhone   iPod   mobile phones   music   telephony

The Apple iPhone

Apple's new iPhone looks like a thing of beauty. Widescreen touch interface, no buttons, runs OS X, useful widgets, integrated email, Google Maps, Google/Yahoo search, visual voicemail (see who voicemail is from before you call), SMS, Wifi, etc. etc. Oh, and it plays music.

A lot of people are wondering just how big this thing is. Using the technical specs from apple.com, I grabbed some cardboard, scissors, and glue and made a scale model of the iPhone. Here it is:

cardboard iPhone

My hands aren't that big (I can barely palm a basketball on a good day), but it still seems to fit pretty well. How does it stack up against similar devices?

Here's the iPhone vs. my current mobile phone, the Nokia 7610:

iPhone vs. Nokia 7610

iPhone vs. a 5G iPod:

iPhone vs. 5G iPod

Thickness of the cardboard iPhone vs. the 5G iPod:

iPhone vs. 5G Ipod thickness

1G iPod shuffle, 3G iPod, 5G iPod and the iPhone:

1G iPod shuffle, 3G iPod, 5G iPod and the iPhone

iPhone vs. a TiVo remote and a Wii remote:

iPhone vs. TiVo remote

iPhone vs. Wii remote

That's all the gadgets I could find on a couple of hours notice.

I also dug up something I wrote a couple of years ago in the gigantic text file I keep on my Powerbook of ideas for kottke.org posts. 99% of the stuff in that file is completely dunderheaded, but I have to say I hit close to the mark on this one:

true convergence of phone + mp3 player will happen when someone solves this user experience puzzle: physically not enough room for two optimized interfaces (one for calls, one for music) on same small device. possible solution: no buttons, replace with touch screen that covers the whole front with one-touch switching between modes...

Once we're able to get our hands on it and use the interface, the iPhone could turn out to be a disappointment, but they're heading in the right direction at least. More thoughts soon.

(Like this story? Digg it.)

By Jason Kottke    Jan 9, 2007    Apple   iPhone   iPod   mobile phones   music   telephony

Apple introduces their iPhone. Keynote info here.

Apple introduces their iPhone. Keynote info here.

Interesting (and probably fake) photo of Apple's

Interesting (and probably fake) photo of Apple's alleged iPhone, which phone has no buttons...only a screen and a mousepad.

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