kottke.org posts about video
Sad but expected news: Tony Zhou and Taylor Ramos have shut down their excellent video series on film, Every Frame a Painting. They wrote about their decision in the form of the script for a final episode that never got made:
(TONY) As many of you have guessed, the channel more or less ended in September 2016 with the release of the “Marvel Symphonic Universe” video. For the last year, Taylor and I have tinkered behind-the-scenes to see if there was anything else we wanted to do with this YouTube channel.
(TAYLOR) But in the past year, we’ve both started new jobs and taken on other freelance work. Things started piling up and it took all our energy to get through the work we’d agreed to do.
When we started this YouTube project, we gave ourselves one simple rule: if we ever stopped enjoying the videos, we’d also stop making them. And one day, we woke up and felt it was time.
I was a huge fan of the series and posted many episodes on kottke.org. Here are a few particular favorites:
Cheers to Tony and Taylor…you made a great thing and knew when to quit (unlike some people).
P.S. Poking around, I found a mini Every Frame a Painting that Zhou and Ramos did for Criterion about The Breaking Point, posted to YouTube back in August:
Gah, that just makes me miss it even more!
Vox and 99% Invisible take a look at the movement to remove signs and traffic lights from traffic intersections in favor of building “shared spaces”, intersections in which cars, pedestrians, and cyclists are equally free to roam.
In traditional intersections, right-of-way has essentially been outsourced to unthinking objects like stop lights and signs. Shared spaces place the responsibility of determining right-of-way back with the individual motorists, pedestrians, and cyclists. Both approaches have their pros and cons. As the video notes, accessibility is an issue with shared spaces. But in traditional traffic schemes, cars are often given too much power to harm people, in the form of speed and the implied “I have the right-of-way so get out of my way” legal authority of the green light.
While watching traffic interact in the shared spaces in the video, you realize the assumption that makes them work: that as a general rule, people do not want to harm others. Cars, being so much more dangerous than pedestrians or cyclists, could bully their way these spaces but mostly they don’t because they don’t want to menace or injure others. However, as we’ve seen in the American political sphere recently, social norms can erode and force re-evaluation of assumptions. There will always be individual bad actors β asshole drivers or those who deliberately want to harm β but what happens to shared traffic spaces if the general assumption of people not wanting to harm others breaks down? And would traffic lights and signs fix that problem?
P.S. This is off topic (or is it?!), but I was in Amsterdam last week and it was interesting to observe the hierarchy of traffic there compared with other cities. In the absence of signs or traffic lights, who has the assumed right-of-way in these places?
In NYC (especially Manhattan), cars rule the streets, followed by pedestrians and cyclists…you only need to look at the city’s policy of not prosecuting murder-by-car to understand this. In California and esp. San Francisco (at least when I lived there years ago), if a pedestrian steps out into the street, cars will usually stop, even if they’re jaywalking. This also holds for many other places in the US, especially outside of large cities…cars are generally assumed to have the right-of-way but will also stop for pedestrians. But not in Boston…the sheer insanity of the drivers there gives cars a certain authoritative wide berth, not unlike that of a tottering Jenga tower. In Amsterdam though, cyclists seem to take priority in most situations…cars and pedestrians had to be on the lookout for them whether the cyclists had the light or not. Fascinating to observe.
The New Yorker interviewed a bunch of top Scrabble players about favorite moves they’ve played…their best, worst, and most humbling. I dislike playing Scrabble1 but love watching expert practitioners talk about about their areas of expertise.
In the latest installment of the newish video series Internetting with Amanda Hess, Hess discusses The White Internet’s Love Affair with Digital Blackface. From Teen Vogue, an explanation of digital blackface by Lauren Michelle Jackson:
Adore or despise them, GIFs are integral to the social experience of the Internet. Thanks to a range of buttons, apps, and keyboards, saying “it me” without words is easier than ever. But even a casual observer of GIFing would notice that, as with much of online culture, black people appear at the center of it all. Or images of black people, at least. The Real Housewives of Atlanta, Oprah, Whitney Houston, Mariah Carey, NBA players, Tiffany Pollard, Kid Fury, and many, many other known and anonymous black likenesses dominate day-to-day feeds, even outside online black communities. Similar to the idea that “Black Vine is simply Vine,” as Jeff Ihaza determined in The Awl, black reaction GIFs have become so widespread that they’ve practically become synonymous with just reaction GIFs.
If you’ve never heard of the term before, “digital blackface” is used to describe various types of minstrel performance that become available in cyberspace. Blackface minstrelsy is a theatrical tradition dating back to the early 19th century, in which performers “blacken” themselves up with costume and behaviors to act as black caricatures. The performances put society’s most racist sensibilities on display and in turn fed them back to audiences to intensify these feelings and disperse them across culture. Many of our most beloved entertainment genres owe at least part of themselves to the minstrel stage, including vaudeville, film, and cartoons. While often associated with Jim Crow-era racism, the tenets of minstrel performance remain alive today in television, movies, music and, in its most advanced iteration, on the Internet.
AI scientist Clayton Blythe fed a video of someone walking around Times Square into an AI program that’s been trained to detect objects (aka “a state of the art object detection framework called NASNet from Google Research”) and made a video showing what the algorithm sees in realtime β cars, traffic lights, people, bicycles, trucks, etc. β along with its confidence in what it sees. Love the cheeky soundtrack…a remix of Daft Punk’s Something About Us.
See also a neural network tries to identify objects in Star Trek:TNG intro. (via prosthetic knowledge)
Update: Well, it looks like the video is offline for whatever reason. You can see some animated screengrabs at prosthetic knowledge.
Netflix has released two trailers ahead of the release of season four: one for an episode called Arkangel and the other for one called Crocodile. Arkangel, directed by Jodie Foster, seems particularly Black Mirror-ish…helicopter parenting x100 in a society where people live for hundreds of years.
Update: Here’s the trailer for a third episode, Black Museum.
Update: Trailers for two more episodes:
Eventually they might tell us when the full episodes will be available on Netflix?
Update: Finally…a premiere date (Dec 29th) and a full trailer. (thx, david)
Using a single page from Art Spiegelman’s Maus (considered by many as one of the finest graphic novels ever written), Evan Puschak considers how Spiegelman used the page (and not the individual panel) as the atomic unit of the narrative of his father surviving the Holocaust. Designing the page is the thing. In making this point, he quotes the cartoonist Seth (Gregory Gallant):
The ‘words & pictures’ that make up the comics language are often described as prose and illustration combined. A bad metaphor: poetry and graphic design seems more apt. Poetry for the rhythm and condensing; graphic design because cartooning is more about moving shapes around β designing β then it is about drawing.
For his project called Years, BartholomΓ€us Traubeck specially modified a record player to make piano music from the patterns of ringed growth on the cross-sections of trees.
A tree’s year rings are analysed for their strength, thickness and rate of growth. This data serves as basis for a generative process that outputs piano music. It is mapped to a scale which is again defined by the overall appearance of the wood (ranging from dark to light and from strong texture to light texture). The foundation for the music is certainly found in the defined ruleset of programming and hardware setup, but the data acquired from every tree interprets this ruleset very differently.
A digital album of recording from seven different trees (spruce, ash, oak, maple, alder, walnut, and beech) is available on Bandcamp.
At the Museum is a new video series by MoMA in NYC that offers a behind-the-scenes look at what it takes to run a world-class modern art museum. The first episode, embedded above, follows the staff as they prepare for new exhibitions, both in the museum and across the Atlantic.
As the Museum of Modern Art prepares to ship 200 masterworks by artists like Picasso, C’ezanne, Rothko and de Kooning for a special exhibition at the Louis Vuitton Foundation in Paris, other MoMA staff begin to install a new line-up of exhibitions in New York.
New videos are posted each week. (via the kid should see this)

Back in October, the solar system welcomed a visitor from interstellar space…the first interstellar asteroid ever detected.
Astronomers have confirmed that an object that recently passed by our planet is from outside our Solar System β the first interstellar asteroid that’s ever been observed. And it doesn’t look like any object we’ve ever seen in our cosmic neighborhood before.
Follow-up observations, detailed today in Nature, have found that the asteroid is dark and reddish, similar to the objects in the outer Solar System. It doesn’t have any gas or dust surrounding it, like comets do, and it’s stretched long and skinny, looking a bit like an oddly shaped pen. It’s thought to be about a quarter-mile long, and about 10 times longer than it is wide. That makes it unlike any asteroids seen in our Solar System, none of which are so elongated.
Here’s a video of the asteroid’s path through the solar system:
Um, folks…that looks like a rocket. How do we know this “asteroid” isn’t actually an ancient alien ship that’s become encrusted with rock over millions of years? Or an ancient weapon gone awry? We’ve all seen the first Star Trek movie, right? (I am only a little bit kidding about this.)
Update: Scientists β or at least one scientist who has a billionaire’s ear β think that’s there’s something a little odd about Oumuamua, so they’re going to check it for radio signals. Spoiler: they’re not going to find any, but wouldn’t it be fun if they did!?
Update: They listened and did not find any radio signals coming from Oumuamua.
Update: As of October 2018, here’s what we know about Oumuamua.
A few months later, another collaboration found that ‘Oumuamua wasn’t just being pulled by the sun’s gravity. Instead, it was being slightly accelerated by an unseen force, which they argued could only be attributed to comet “outgassing” acting like a thruster. With this additional information, the case appeared to be closed. “Interstellar asteroid is really a comet,” read the headline of a press release put out by the European Space Agency.


Nicholas Rougeux, who describes himself as a “designer, data geek, fractal nut”, designed a process to turn musical scores into ultra-colorful images. He outlined his process here.
Rougeux also made video versions where you can see the visualizations form as the songs play. Here’s Vivaldi’s The Four Seasons:
Posters are available.
I’m posting this mostly for my son. We were talking about this movie the other day and he remembered exactly where we were and what we were doing when I first told him Pixar was making an Incredibles sequel. Like it was the Moon landing or JFK getting shot.
I barely know how to describe this so maybe you should just watch it. Animator Ismael Sanz-Pena took a single image of a medieval cathedral and used the facade’s repeating elements to find the movement within, kind of like a zoetrope. (Ok, I guess that’s a pretty good description. I still think you should just watch it though.) See also Sanz-Pena’s earlier attempts of the same effect. (via colossal)
So, the jumping from box to box seemed cool. Hey, robot parkour! It seemed awfully agile for something that looks like it weighs quite a bit, but ok. But the casual gymnastics about 20 seconds in broke my brain. Holy. Crap.
A nice overview of emergence by Kurzgesagt. I continue to find the concept of emergence endlessly fascinating β order from disorder, complexity from simplicity, more is different. As a society, we tend to underestimate how much emergence plays a role in why things happen the way they do and are therefore often wrong-footed in our analysis and response.
For a good primer on emergence and other related phenomena, check out Steven Johnson’s Emergence: The Connected Lives of Ants, Brains, Cities, and Software.
The Road Movie, out in theaters in January, consists of nothing but videos taken from Russian dashboard cameras. There are car accidents, animal hijinks, fistfights, high/drunk people, meteors, and fires. The trailer is really entertaining…I’m curious to see the entire film to see how it’s stitched into something resembling a narrative that can sustain a viewer’s attention for more than 20 minutes.
Bruce Yeany teaches physical science to 8th graders in Annville, PA and he is very enthusiastic about it. On his popular Homemade Science YouTube channel, Yeany highlights all sorts of physics experiments and demonstrations without using any special equipment. In one of his latest videos, he shares a bunch of marble tracks that he’s built to demonstrate motion and momentum.
The “identical track race” starting at 1:43 might blow your noodle a little bit unless you’re familiar with Galileo’s pendulum research. (via digg)
As a follow-up to Beautiful Chemistry, the Beauty of Science and the Chinese Chemical Society have teamed up to showcase the natural beauty of chemical reactions in Envisioning Chemistry.
To achieve this goal, we took two approaches. The first was the artistic approach, in which we used chemical reactions as an essential element in the film media, together with music and editing, to explore the new possibility of film-making. The second was the technical approach, in which we took advantages of the state-of-the-art photography equipment, including high-resolution microscopes, infrared thermal imaging cameras, high-speed cameras, and 4K Ultra HD cameras, to reveal beauty of chemical reactions like never before.
You’ll notice while watching some of these videos how alive these reactions look and how common the growing/branching structures of crystals & skeletons & trees & circulatory systems are in nature, on all scales.
From software developer and writer Tero Parviainen, an interactive presentation on how generative music works. (Roughly speaking, generative music is “about making music by designing systems that make music”.)
The presentation includes many examples β Terry Riley’s In C, Brian Eno’s recent app, Listen to Wikipedia, Steve Reich’s work, neural nets for generating music β and a few interactive generative music toys you can play around with. (via waxy)
How realistic are the elevator scenes in movies? Cinefix enlists the help of elevator technician John Holzer to fact-check and debunk scenes featuring elevators from movies like Die Hard, Willy Wonka & the Chocolate Factory, and Speed. True true: there’s actually an elevator now that can travel sideways, a la the Wonkavator.
Google has launched a series of voice experiments that work with Google Home and also in the browser. For example, Mystery Animal is a 20 questions style game in which you attempt to guess the identity of a particular animal. Here’s how it works:
Another of the experiments, MixLab, helps you make music with simple voice commands (“add a club beat”, etc.). The experiments use AI to understand what people are asking them.
Nicole He, who worked on Mystery Animal and another experiment called Story Speaker, explains why it’s an interesting time to be goofing around with voice technology.
Talking out loud to computers has always felt more science fiction than real life. But speech recognition technology has come a long way, and developers are now making lots of useful things with voice devices. These days, you can speak out loud and have your lights turn on, or your favorite music played, or the news read to you.
That’s all nice and good, but there’s something clearly missing: the weird stuff. We should make things for voice technology that aren’t just practical. We should make things that are way more creative and bizarre. Things that are more provocative and expressive, or whimsical and delightful.
We’re in what I’m going to call The 1996 Web Design Era of voice technology. The web was created for something practical (sharing information between scientists), but it didn’t take very long for people to come up with strange and creative things to do with it.
I am terrible at 20 questions, so of course Mystery Animal stumped me. My last guess was “are you a zebra?” when the animal was actually a panda bear.
A snack-sized video look at objects which have similar shapes, like a soft-serve ice cream cone and a compact fluorescent light bulb, a giraffe and a light pole, and an Oreo cookie and a manhole cover. (via colossal)
Steven Soderbergh’s latest project, Mosaic, takes two forms. The first is a free iOS app that contains an interactive miniseries with over seven hours of footage that you can move through in the style of Choose Your Own Adventure, with “DVD extras” built right into the story. Mosaic will also air in a more conventional linear form on HBO in January. Both versions star Sharon Stone, Beau Bridges, and Garrett Hedlund. Wired has the story of how Mosaic came to be.
Where they ended up was a smartphone-enabled story, developed and released by Silver’s company PodOp, that lets viewers decide which way they want to be told Mosaic’s tale of a children’s book author, played by Sharon Stone, who turns up dead in the idyllic ski haven of Park City, Utah. After watching each segment β some only a few minutes, some as long as a standard television episode β viewers are given options for whose point of view they want to follow and where they want to go next. Those who want to be completest and watch both options before moving on can do so, those who want to race to find out whodunit can do that too. Because each node, filmed by Soderbergh himself, feels like a TV show, launching Mosaic can be akin to sneaking a quick show on Netflix while commuting to work or waiting on a friend; but because it’s long story that’s easily flipped through, it can also enjoyed like the pulpy crime novel on your nightstand, something you chip away at a little bit at a time before bed. It’s concept isn’t wholly original β Soderbergh himself notes that “branching narrative has been around a long time” (the most obvious analogue is a Choose Your Own Adventure book, but Soderbergh cringes at that analogy) β but that it finds a way to appeal to both fans of interactive storytelling, and people who just want to watch some decent TV.
Matt Zoller Seitz also interviewed Soderbergh about the app/show for Vulture. It’s a really good interview (not surprising with Seitz at the helm); they inevitably got into the question of Hollywood and abuse of power:
MZS: Do you believe that in order to make memorable art, you have to be disturbed in some way?
SS: Not at all.
MZS: That’s what’s often raised as a defense of Roman Polanski, Mel Gibson, and others.
SS: No, I don’t believe that at all. It takes a lot of energy to be an asshole. The people I admire most just aren’t interested in things that take away from their ability to make stuff. The people I really respect, and that I’ve met who fit this definition, have a sense of grace about them, because they know that there is no evolving and there is no wisdom without humility.
You can’t get better if you behave in a way that shuts people off. You can’t! You don’t have all the ideas necessary to solve something. You don’t! I’m sure if you spoke to Harvey in his heyday and said to him what I just said to you, he would believe that he accomplished all that he had because of the way he behaved.
MZS: Meaning, like a bully.
SS: Yes, and I would argue instead, “You’re 50 percent of what you could have been, because of the way you behave.” Ultimately, there is a large group of people who are talented, who you want to be in business with, but who won’t be in business with you. I don’t know how you view that as being your best self, or the best version of your business, but I’m really curious to see going forward what changes.
A few years ago, in a forest just outside of Oslo, 1000 trees were planted. In 2114, after a century of growth, the trees will be cut down and made into paper for an anthology of books. Meet the Future Library, an artwork by Katie Paterson.
Between now and then, one writer every year will contribute a text, with the writings held in trust, unpublished, until the year 2114. Tending the forest and ensuring its preservation for the one hundred year duration of the artwork finds a conceptual counterpoint in the invitation extended to each writer: to conceive and produce a work in the hopes of finding a receptive reader in an unknown future.
The first three writers to contribute texts are Margaret Atwood, David Mitchell, and Icelandic novelist SjΓ³n. Atwood said of her participation:
How strange it is to think of my own voice β silent by then for a long time β suddenly being awakened, after a hundred years. What is the first thing that voice will say, as a not-yet-embodied hand draws it out of its container and opens it to the first page?
See also the John Malkovich movie that no one will see for 100 years. The Future Library also has something in common with the (possibly apocryphal) story of the grove of oak trees specifically planted to replace the massive ceiling beams in the dining hall at Oxford hundreds of years in the future. Stewart Brand told the story in the TV adaptation of How Buildings Learn.
One of the Junior Fellows stuck his neck out and suggested that there might be some worthy oaks on the College lands. These colleges are endowed with pieces of land scattered across the country which are run by a college Forester. They called in the College Forester, who of course had not been near the college itself for some years, and asked him if there were any oaks for possible use.
He pulled his forelock and said, “Well sirs, we was wonderin’ when you’d be askin’.”
Upon further inquiry it was discovered that when the College was founded, a grove of oaks had been planted to replace the beams in the dining hall when they became beetly, because oak beams always become beetly in the end. This plan had been passed down from one Forester to the next for over five hundred years saying “You don’t cut them oaks. Them’s for the College Hall.”
Update: Karl Ove Knausgaard has become the 6th contributor to the library. (via @tedgioia)
Nature has amassed 3.8 billion years of R&D on how to engineer and design things and systems. So when designers are looking at how to solve problems, they should pay closer attention to how the evolutionary process dealt with similar situations. For example, an engineer working on a redesign of the Japanese bullet train used his birdwatching knowledge to borrow design elements from birds like a kingfisher, an owl, and a penguin.
Japan’s Shinkansen doesn’t look like your typical train. With its long and pointed nose, it can reach top speeds up to 150-200 miles per hour.
It didn’t always look like this. Earlier models were rounder and louder, often suffering from the phenomenon of “tunnel boom,” where deafening compressed air would rush out of a tunnel after a train rushed in. But a moment of inspiration from engineer and birdwatcher Eiji Nakatsu led the system to be redesigned based on the aerodynamics of three species of birds.
I love the idea of the Shinkansen as a chimerical creature constructed from the bodies of three very different types of birds. (via the kid should see this)
The Giant Magellan Telescope, currently under construction at the University of Arizona’s Mirror Lab, will be one of the first of a new class of telescopes called Extremely Large Telescopes. The process involved in fashioning the telescope’s seven massive mirrors is fascinating. This is one of those articles littered with mind-boggling statements at every turn. Such as:
“We want the telescope to be limited by fundamental physics β the wavelength of light and the diameter of the mirror β not the irregularities on the mirror’s surface,” says optical scientist Buddy Martin, who oversees the lab’s grinding and polishing operations. By “irregularities,” he’s talking about defects bigger than 20 nanometers β about the size of a small virus. But when the mirror comes out of the mold, its imperfections can measure a millimeter or more.
Precision of 20 nanometers on something more than 27 feet in diameter and weighing 17 tons? That’s almost unbelievable. In this video, Dr. Wendy Freedman, former chair of the board of directors for the GMT project, puts it this way:
The surface of this mirror is so smooth that if we took this 27-foot mirror and then spread it out, from coast-to-coast in the United States, east to west coast, the height of the tallest mountain on that mirror would be about 1/2 an inch. That’s how smooth this mirror is.
You need that level of smoothness if you’re going to achieve better vision than the Hubble:
With a resolving power 10 times that of the Hubble Space Telescope, the GMT is designed to capture and focus photons emanating from galaxies and black holes at the fringes of the universe, study the formation of stars and the worlds that orbit them, and search for traces of life in the atmospheres of habitable-zone planets.
The telescope has a price tag of $1 billion and should be operational within the the next five years in Chile.
Kurzgesagt takes a look at three possible areas of research that may help people live longer and healthier: senescent cells, NAD+, and stem cells. The distinction articulated early on in the video between optimizing for human lifespan versus increasing human healthspan seems particularly important in this search for a cure for aging.
Directed by Steven Spielberg, The Post is a historical drama about The Washington Post’s publication of The Pentagon Papers in 1971.
Steven Spielberg directs Meryl Streep and Tom Hanks in The Post, a thrilling drama about the unlikely partnership between The Washington Post’s Katharine Graham (Streep), the first female publisher of a major American newspaper, and editor Ben Bradlee (Hanks), as they race to catch up with The New York Times to expose a massive cover-up of government secrets that spanned three decades and four U.S. Presidents. The two must overcome their differences as they risk their careers β and their very freedom β to help bring long-buried truths to light.
The Post marks the first time Meryl Streep, Tom Hanks and Steven Spielberg have collaborated on a project.
The film comes out in December.
Designed by Teun van der Zalm, Nebulae is a computer generated nebula set to atmospheric music by Lee Rosevere. Worth seeking out a large screen for viewing. Several of van der Zalm’s other videos are equally beautiful variations on the same theme.
Drawing from David Wittenberg’s book, Time Travel: The Popular Philosophy of Narrative, as a guide, Evan Puschak goes in search of the origins of time travel in fiction. Along the way, he connects Charles Darwin’s work on evolution to the largely forgotten genre of utopian romance novels to the depiction of time travel in modern sci-fi.
P.S. While I was in France, I met up with Evan for lunch (we happened to be in Paris at the same time). We’d never met before, and it was really strange hearing the voice of one of my favorite YouTube channels coming out of an actual person.
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