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kottke.org posts about Movies

The first trailer for Coco

Pixar’s next movie, Coco, is coming out in November and here’s the first trailer.

Despite his family’s baffling generations-old ban on music, Miguel dreams of becoming an accomplished musician like his idol, Ernesto de la Cruz. Desperate to prove his talent, Miguel finds himself in the stunning and colorful Land of the Dead following a mysterious chain of events.

Lee Unkrich (Finding Nemo, Toy Story 3) directs and the movie is out on November 22.


Baby Driver

A heist film featuring a getaway driver named Baby β€” B. A. B. Y. Baby? β€” directed by Edgar Wright of Hot Fuzz fame? Take. My. Money. This is like the comedy version of Drive. In making the film, Wright himself was influenced by the “holy trinity” of heist films from the 90s: Point Break, Reservoir Dogs, and Heat.

See also Tony Zhou’s video tribute to Wright: How to Do Visual Comedy.

Update: Well, that was the international trailer (which is good!) and this is the American trailer (which perhaps is not as good).

Is it me or does the American trailer aim about 15 IQ points lower than the other one? (thx, david)


A fan recut Breaking Bad into a 2-hour movie

The events and highly intricate plot lines of Breaking Bad take place over 62 episodes spanning 5 seasons, a true megamovie. Is it possible to edit all that down into a feature-length film that makes any sense? This fan-edit aims to answer that question.

What if Breaking Bad was a movie?

After two years of sleepless nights of endless editing, we bring you the answer to that very question. A study project that became an all-consuming passion.

It’s not a fan-film, hitting the highlights of show in a home-made homage, but rather a re-imagining of the underlying concept itself, lending itself to full feature-length treatment.

An alternative Breaking Bad, to be viewed with fresh eyes.

I haven’t had a chance to watch it yet β€” perhaps tonight β€” but am curious if it’s any good.

Update: Aaaaand it got taken down. Fun while it lasted! I’ve updated the embed to this copy on YouTube but that probably won’t last that long either.

Update: If you missed it yesterday before it got taken down, it seems to be back in its original home on Vimeo. *shrug* (Hahaha, it was up for about 10 minutes. Gone again!)


Teaser trailer for Deadpool 2

I tend not to like superhero movies as a genre β€” they take themselves far too seriously for something that’s supposed to be fun β€” but I really enjoyed Deadpool and it looks like Deadpool 2 is going to be more of the same so, yeah, I’ll see that when it comes out.

(This trailer was attached to the front end of Logan, which I also really liked. Yes, the movie took itself very seriously, but it was also a reminder that modern blockbuster movies are stuffed with acting talent and if you give those underutilized actors good material and let them go, good things happen.)


To The Right

To The Right is a collection of left-to-right tracking shots from movies assembled by Candice Drouet. Included are films like Jackie Brown, Fight Club, Little Miss Sunshine, Psycho, The Shining, and The Grand Budapest Hotel.


OJ: Made in America is about more than just OJ

Ezra Edelman’s fantastic documentary OJ: Made in America won the Oscar for best documentary this year. In a video for Fandor, Joel Bocko explains while the film’s focus is on Simpson, it also explores seven broader themes about contemporary America: sports, the media, Los Angeles, class, domestic abuse, policing, and race.

OJ: Made in America emerges not simply as a brilliant biography, it’s also a stunning social portrait that can stand beside any novel, epic film, or piece of longform journalism.

And in this video for The Atlantic, Edelman explains how, before murdering his ex-wife, Simpson was an advertising pioneer, the first black athlete to become a nationally known product pitchman, appearing in commercials for Hertz, Chevy, and Schick.

One of the most interesting aspects of Edelman’s film is how Simpson’s feelings about being black shifted after his arrest. For most of his life, he distanced himself from the black community, famously declaring “I’m not black, I’m OJ.” He didn’t get involved in the politics of the day or speak out like Muhammed Ali and other prominent black athletes did. He enjoyed preferential treatment by the LAPD, who help him keep his abuse of women under wraps. Black America had nothing to offer a man who enjoyed being rich and famous in white America. But then the trial happened and he hired Johnny Cochran, who made race into the central issue of the case, deftly aligning Simpson with a black community who had endured decades of racism and brutality in LA at the hands of society and the police.


The tools ILM built to make Rogue One are super interesting

Every time I watch or read something about how Rogue One was made, I come away more intrigued. And it’s not about how they made the film…it’s about the tools they built to help them make the film. A few weeks ago, I posted about the full-length story reel they made from bits of old movies so that director Gareth Edwards could determine the pacing:

There was no screenplay, there was just a story breakdown at that point, scene by scene. He got me to rip hundreds of movies and basically make ‘Rogue One’ using other films so that they could work out how much dialogue they actually needed in the film.

It’s very simple to have a line [in the script] that reads “Krennic’s shuttle descends to the planet”, now that takes maybe 2-3 seconds in other films, but if you look at any other ‘Star Wars’ film you realise that takes 45 seconds or a minute of screen time. So by making the whole film that way β€” I used a lot of the ‘Star Wars’ films β€” but also hundreds of other films too, it gave us a good idea of the timing.

In this video, we see a couple more tools the team used to facilitate the making of the film. The first is a VR video game of sorts that ILM built so that Edwards could move a virtual camera around in a virtual set to find just the right camera angles to capture the action, resulting in a process that was more flexible than traditional storyboarding.

The second tool jumped around a virtual set β€” a complete digital model of Jedha City β€” and rendered hundreds of street views from it at random. Then the filmmakers would look through the scenes for interesting shots and found scenes that looked more “natural” than something a digital effects artist might have come up with on purpose β€” basically massively parallel location scouting.

Both are attempts to introduce more serendipity and possibility into a digital filmmaking process that sometimes feels a little stilted. I think animation studios like Pixar have been using these techniques for years, but it’s interesting to see them applied to live-action films like Rogue One.

Update: The Verge’s Bryan Bishop talked to Edwards and visual effects supervisor John Knoll and came away with more interesting details about how they used technology in filming Rogue One.

Typically, you’d have to storyboard these things, and that means you’re pulling from some default, subconscious idea in your head, probably based on another film you’ve seen, where you feel like it should be this shot. I find you get much better, more unique, shots when you are in a real environment, trying to find something that’s unfolding in front of you. You get inspired because of the light and shapes and things. It was like being in the real world more, and like the way we shot a lot of the rest of the movie.

I think if I ever do a big film again, and there’s a big digital set piece in it, whatever that is, I would definitely want to pre-animate it and then go in with a camera and try and film it like it was real.

Read the whole thing…the bit about the LED screens is fascinating. Prior to the 1980s, aside from some relatively minor editing tricks, effects in movies were mainly done during shooting. More recently, most of the production happens after the cameras stop rolling: extensively green-screened footage of the actors is combined with entire sets and worlds that are completely digital. With Rogue One, they tried to move some of that production back into the shooting phase in order to give the director more control over the scenes and the actors a more immersive environment in which to act. (via @sippey)


Hayao Miyazaki is coming out of retirement

The Japan Times is reporting that legendary director Hayao Miyazaki has un-retired and is currently working on a new feature-length animated film for Studio Ghibli!

The decision comes nearly 3 1/2 years after Miyazaki, 76, announced his retirement amid persistent calls for him to make a comeback from his fans both in and outside Japan.

“He is creating it in Tokyo, working hard right now,” Toshio Suzuki, a producer at the major Japanese animation company, said Thursday on a talk show, adding he was presented by the animation maestro with the storyboard of the new film at the end of last year.

“(The storyboard) was quite exciting,” 68-year-old Suzuki said, adding, “but if I’d told him it was good, I know it would ruin my own retirement,” as making the film would dominate his life, Suzuki told the audience.

(via @garymross)

Update: Miyazaki is working on a film called Boro the Caterpillar (Kemushi no Boro), which was originally going to be a short film before the director decided it would work better at a feature length. Here are some clips and sketches from the film, which won’t be out for another couple of years.


Designing the graphics for the Harry Potter movies

Daily Prophet

Quibbler

Mudblood Dangers

MinaLima (aka Miraphora Mina and Eduardo Lima) is the design studio that designs all of the graphics, signs, newspapers, decrees, posters, labels, maps, book covers, and packaging that you see in the Harry Potter movies.

The range of design styles on display is impressive and captures the films’ combination of humour, horror and fantasy.

On one wall, packaging and adverts for products in a shop owned by the Weasley family combine early 20th century print advertising with humorous taglines and garish colours, while posters promoting the fictional game of Quidditch (below) reference 1950s Olympics adverts.

Official notices and letters use hand written fonts, and pamphlets demonising ‘mudbloods’ β€” a wizard born to non-wizard parents β€” are inspired by Soviet progaganda (top).

“One of the best things about working on the Harry Potter films was being able to try out so many different styles, from Victorian letterpress to modern design,” says Lima.

“The Daily Prophet was designed to look very Gothic, as did the architecture of Hogwarts [the boarding school for wizards where the film is set]. When an organisation called the Ministry of Magic takes control in later films, the school becomes a kind of totalitarian state, so we started looking to Russian constructivist design to reflect that,” says Mina.

They also worked on the Fantastic Beasts movie. You can follow their work on Instagram and a bunch of the best stuff is available for purchase on their site.


Every Best Animated Feature Oscar winner

Since 2001, the Oscars have awarded The Academy Award for Best Animated Feature. The video above shows a scene from each of the winning movies: Shrek, Spirited Away, Finding Nemo, The Incredibles, Wallace & Gromit: The Curse of the Were-Rabbit, Happy Feet, Ratatouille, Wall-E, Up, Toy Story 3, Rango, Brave, Frozen, Big Hero 6, and Inside Out….as well as 2016’s five nominees: Kubo and the Two Strings, Moana, My Life as a Zucchini, The Red Turtle, and Zootopia. Pixar has dominated the category with 8 wins (and 10 nominations) out of 15 years, but the strong field this year meant the studio’s critically acclaimed blockbuster Finding Dory wasn’t even nominated, joining Cars 2, Monsters University, and The Good Dinosaur as the only Pixar films made during that period not to be nominated.


How the BBC made Planet Earth II

In the first of a three-part video series, Vox’s Joss Fong looks at how the technology used to film nature documentaries has changed over the past 50 years and how the producers of Planet Earth II used contemporary image stabilization techniques to make the series with a more cinematic style.

In the 1970s and ’80s, it was enough for the NHU to show people a creature they’d never seen before and provide the details in the narration. The films were illustrated zoology lectures. Since then, the producers have become sticklers for capturing specific behaviors, and in Planet Earth II, they showcase the drama of those behaviors. Each scene sets up the characters to perform something - something brave, something brutal, something bizarre. They’ve made room for our emotions; that’s what cinematic storytelling means.

And visually, the cinematic approach means the camera is often moving.

Hollywood filmmakers have kept the camera in motion for decades, but for obvious reasons, it’s much more difficult when your subject is wildlife. As we explain in the video at the top of this post, NHU producers used new stabilization tools throughout the production of Planet Earth II to move the camera alongside the animals.

The program doesn’t make you wait long to showcase this new approach. The tracking shot of a lemur jumping from tree to tree is one of the first things you see in the first episode and it put my jaw right on the floor. It’s so close and fluid, how did they do that? Going into the series, I thought it was going to be more of the same β€” Planet Earth but with new stories, different animals, etc. β€” but this is really some next-level shit. The kids were more excited after watching it than any movie they’ve seen in the past 6 months (aside from possibly Rogue One). The Blu-ray will be out at the end of March1 but there’s also a 4K “ultra HD” version that had me researching new ultra HD TVs I don’t really need.

Oh, and remember that thrilling sequence of the snakes chasing the newly hatched iguanas? Here’s a short clip on how they filmed it.

Update: The second video in the series is an ode to the BBC’s pioneering use of slow motion and time lapse photography in their nature programs.

Fong also explains one of my favorite things to come out of the first Planet Earth show, the slow motion buffer capture system used by the crew to catch great white sharks leaping out of the water.

But also, digital high-speed cameras came with a continuous recording feature. Instead of pressing a button to start recording and then pressing it again to stop, they could press the button as soon as they saw some action, and the camera would save the seconds that happened before the button was pressed. That’s how the cameraman captured this great white shark coming out of the water, not just in the air, for this sequence in the 2006 Planet Earth series.

I hope the third program is on sound, which has been bugging me while watching Planet Earth II. I could be wrong, but they seem to be using extensive foley effects for the sounds the animals make β€” not their cries necessarily, but the sounds they make as they move. Once you notice, it feels deceptive.

Update: The concluding video in the series shows how the filmmakers use thermal and infrared cameras to capture scenes at night.

The bit at the end about the Sony a7S is interesting β€” as cameras go, this one is much cheaper than the professional high-def cameras used for most of the scenes but is way better in low light.

  1. I still have a Blu-ray player than I barely use and only buy 1-2 BR discs a year, but Planet Earth II is one of those increasingly rare programs you want to see in full HD without compression or streaming artifacts.↩


Free online lessons in storytelling & moviemaking from Pixar

In partnership with Khan Academy, Pixar is offering a number of free online lessons in making 3D animated movies and storytelling called Pixar in a Box. Here’s a video introduction of what courses are available:

There are lessons on rendering, shading, crowds, virtual cameras, and many other topics, but the most accessible for people of all ages/interests is probably the lessons on The Art of Storytelling, which were just posted earlier this week. Here’s the introductory video for that, featuring Pete Docter, director of Up and Inside Out.

This is pretty cool. I’m hoping to spend some more time with this over the weekend.


Arrival: future communication, past perspective

In his newest video, Evan Puschak talks about Arrival, calling it “a response to bad movies”. Arrival was perhaps my favorite film of 2016, and I agree with him about how well-made this film is. There’s a top-to-bottom attention to craft on display, from how it looks to how it was cast (Amy Adams was the absolute perfect choice for the lead) to the integration of the theme with story to how expertly it was adapted from Ted Chiang’s Story of Your Life. The whole thing’s tight as a drum. If you happened to miss it, don’t watch this video (it gives the whole thing away) and go watch it instead…it’s available to rent/buy on Amazon.

Looking back through the archives, I’m realizing I never did a post about Arrival even though I collected some links about it. So, linkdump time!

Wired wrote about how the movie’s alien alphabet was developed.

Stephen Wolfram wrote about his involvement with the science of the film β€” his son Christopher wrote Mathematica code for some of the on-screen visuals. 1

Science vs Cinema explored how well the movie represented actual science:

Screenwriter Eric Heisserer wrote about how he adapted Chiang’s short story for the screen.

Jordan Brower wrote a perceptive review/analysis that includes links to several other resources about the film.

Update: The director of photography for Arrival was Bradford Young, who shot Selma and is currently working on the Han Solo movie for Disney. Young did an interview with No Film School just before Arrival came out.

I’m from the South, so quilts are a big part of telling our story. Quilting is ancient, but in the South it’s a very particular translation of idea, time, and space. In my own practice as an image maker, I slowly began to be less concerned with precision and more concerned with feeling.

Quiltmakers are rigorous, but they’re a mixed media format. I think filmmaking should be a mixed media format. I’m just really honoring what quiltmakers do, which is tell a story by using varying texture within a specific framework to communicate an idea. For me, with digital technology, lenses do that the best. The chips don’t do it now-digital film stock is basically all captured the same, but the lenses are how you give the image its textural quality.

(thx, raafi)

Update: James Gleick, author of Time Travel, wrote about Arrival and Story of Your Life for The New York Review of Books.

What if the future is as real as the past? Physicists have been suggesting as much since Einstein. It’s all just the space-time continuum. “So in the future, the sister of the past,” thinks young Stephen Dedalus in Ulysses, “I may see myself as I sit here now but by reflection from that which then I shall be.” Twisty! What if you received knowledge of your own tragic future-as a gift, or perhaps a curse? What if your all-too-vivid sensation of free will is merely an illusion? These are the roads down which Chiang’s story leads us. When I first read it, I meant to discuss it in the book I was writing about time travel, but I could never manage that. It’s not a time-travel story in any literal sense. It’s a remarkable work of imagination, original and cerebral, and, I would have thought, unfilmable. I was wrong.

(via @fquist)

  1. Christopher was 15 or 16 when he worked on the film. His LinkedIn profile states that he’s been a programmer for Wolfram (the company) since he was 13 and that in addition to his work on Arrival, he “implemented the primary cryptography functions in Mathematica”.↩


Winners of the 2017 Underwater Photographer of the Year awards

Underwater 2017

Underwater 2017

In Focus is featuring some of the winning shots from the 2017 Underwater Photographer of the Year awards. The top one is Dancing Octopus taken by Gabriel Barathieu and the bottom one is by Qing Lin, who took the photo near Lembeh, Indonesia, which is home to some of the strangest marine life in the world.

If you look at Lin’s photo of the clownfish for more than a second or two β€” pay attention…this is the nightmarish side to living on the reef that Pixar kept from you in Finding Nemo β€” you will notice not just three pairs of eyes but six pairs of eyes. In the mouth of each clownfish is a parasitic isopod looking right at the camera. The isopod enters the fish through the gills, attaches itself to the fish’s tongue, feeds on the blood in the tongue until it falls off, and then attaches itself to the tongue stump. And the fish uses the isopod as a replacement tongue! Cool! And gross!


Hidden Figures

I finally got the chance to see Hidden Figures the other day. Recommended. It’s a science/space story in the vein of Apollo 13, but the twin engines of the film are the three excellent lead actresses β€” Taraji P. Henson, Octavia Spencer & Janelle MonΓ‘e β€” and the persistent portrayal of the systemic biases of segregation and sexism. You watch this movie and think, how much higher could the human race have flown if women and people of color had always had the same opportunities as white men?1 How many Katherine Johnsons never got the chance to develop and use their skills in math, science, or technology because of their skin color or gender? Our society wastes so much energy and human lives telling people what they can’t do rather than empowering them to show everyone what they can do.

Hidden Figures was adopted from Margot Lee Shetterly’s book of the same name. The film takes some dramatic license with the timing of certain events but overall is historically accurate.

The film primarily focuses on John Glenn’s 1962 trip around the globe and does add dramatic flourishes that are, well, Hollywood. However, most of the events in the movie are historically accurate. Johnson’s main job in the lead-up and during the mission was to double-check and reverse engineer the newly-installed IBM 7090s trajectory calculations. As it shows, there were very tense moments during the flight that forced the mission to end earlier than expected. And John Glenn did request that Johnson specifically check and confirm trajectories and entry points that the IBM spat out (albeit, perhaps, not at the exact moment that the movie depicts). As Shetterly wrote in her book and explained in a September NPR interview, Glenn did not completely trust the computer. So, he asked the head engineers to “get the girl to check the numbers… If she says the numbers are good… I’m ready to go.”

You can view Johnson’s published reports on NASA’s site, including her initial technical report from 1960 on the Determination of Azimuth Angle at Burnout for Placing a Satellite Over a Selected Earth Position.

  1. I’m using the past tense here, but I am definitely not saying that women and people of color now possess those same opportunities. Take a quick look at the current racial and gender wage gaps in the US and you’ll see that they still do not.↩


The typography of Stanley Kubrick

Kubrick Typography

From designer Christian Annyas, an overview of the typography used in the titles and posters of Stanley Kubrick’s movies. Click on each graphic to see the poster or title sequence it was sourced from.


The evolution of Keanu Reeves

I really like Keanu Reeves. He’s one of my favorite actors and seems like a genuinely nice person who has dealt well with his stardom. But after watching this collection of clips from every single movie he’s ever been in, I can’t tell if Reeves is actually a good actor or not. He definitely gets better as his career progresses, but many scenes where emotion or nuance are called for are just…oof. It’s like he’s reading the dictionary sometimes. But I still like him! Why is that?

See also: Danny Bowes believes Reeves belongs on the Mount Rushmore of Hollywood Action Stars along with John Wayne, Tom Cruise, and Harrison Ford.

Update: From Peter Suderman, Why Keanu Reeves is a perfect action star:

This may come off hyperbolic, or flat-out inaccurate, to those who don’t see Reeves as a great screen actor. And granted, his performance style doesn’t capture the tiny nuances of human reactions that are usually associated with great acting; he’s often characterized as a big-screen blank, and that’s not an entirely faulty statement.

But while it’s not wrong to label Reeves a blank, it’s also not enough. For nearly three decades, Reeves has proven himself one of Hollywood’s most durable and entertaining action stars, and the John Wick films show why: His total physical commitment to his action roles makes him a perfect avatar for the visions of ambitious action directors. At his very best, he becomes inseparable from the cinematic visions he embodies.


How Scientology works

Using PT Anderson’s 2012 film The Master as a jumping off point, Evan Puschak discusses how Scientology’s audit process works. You can take the Oxford Capacity Analysis test he mentions right here.


Best of Kottke: Groundhog Day Liveblog

It’s Groundhog Day β€” again. Once a year, our nation turns its eyes to an offbeat existential romantic comedy that thoroughly outperforms its sharpie-on-an-index-card premise, thanks to a brilliant collection of character actors, a thoroughly memorizable script, and the then-underrated, now-maybe-a-smidge-overrated acting talents of Bill Murray.

Four years ago, Jason hosted a 20th anniversary Groundhog Day liveblog with three of his regular guest editors: me, Sarah Pavis, and Aaron Cohen. It was a lot of fun. (I talked too much.)

Some of the questions we considered:

  • Is Groundhog Day a time-travel movie?
  • If you were recasting it, who would you pick?
  • Does Phil’s behavior mid-movie predict creepy pick-up-artist culture?
  • Does the time loop stop because Rita falls in love with Phil, or because Phil finally manages to live one day sincerely?
  • Wouldn’t it be better to predict the weather by doing the opposite of what the groundhog indicates?

The answer to that last question is almost definitely yes.


Revisiting “Juice,” 25 years later

It’s been a (very!) eventful two weeks, but I still can’t stop thinking about Hanif Willis-Abdurraqib’s terrific appreciation of Ernest Dickerson’s 1992 film Juice. That’s as good a reason as any to share it here.

Juice might be Tupac Shakur’s signature performance as an actor: he’s charming and frustrating, thoughtful and thoughtless β€” accelerating through emotions and personalities like an athlete changing speed mid-play β€” beautiful and wrathful and doomed, like Achilles or James Dean. Or, like Tupac.

Willis-Abdurraqib zeroes in a key part of the story, and of the best art from the era in which the film was made β€” “what so rarely happens with black people who live and die and do wrong today: an ability to visualize a complete life behind simply a finger that pulls a trigger, and a willingness to understand what drove them there.”

Juice came at a time when the black nihilist was being visualized and reconsidered onscreen in ways that had traditionally been afforded to and reheated for white actors and their stories. Movies like New Jack City, Menace II Society, and Boyz n the Hood showed black characters who either gained things with no moral code, or who were deeply aware of how little they had to live for, and conducted themselves in a manner that showed that awareness regardless of whom it hurt. These characters were sometimes sympathetic and complex, but none were like Tupac’s Bishop β€” in part because it was Tupac playing the role, but also because of the way we find Bishop, and how he ends up. By the time I was old enough to understand the emotion of his narrative, when I watched Bishop fall from the rooftop and heard the sound of a body hitting concrete that followed, I felt like I had lost a friend β€” a friend who, like some of my actual friends, had drifted into the machinery of some vice and had not felt loved or seen enough to shake their way out of it…

A tragedy is defined by the fatal flaw that plagues its central character, and the ways in which that flaw echoes down to all the other characters, leading to a brief and immediate reversal of fortune. The Greeks referred to this kind of flaw as hamartia β€” literally, a missing of the mark. Hamartia is to aim for a target and not hit it, and to have yourself end up on the other side of tragedy. It is, perhaps, to aim a gun at someone you want to kill and then pull the trigger, hitting them instead in an arm that they will soon need to pull your body back to safety. The true reversal of fortune rests in the brief moment before Bishop falls to the ground, when you realize that Quincy wants to save him, but can’t.

I should add, especially for readers who’ve never seen it, that Juice is beautiful. Dickerson was/is one of the best cinematographers alive before he became a director, and it shows. And the soundtrack is amazing. You could say it was a forgotten movie, but it’s just so unforgettable.


Rogue One’s unique storyboard, remixed from 100s of films

In an interview with Yahoo Movies UK, Rogue One editor Colin Goudie shares how he made a full-length story reel for director Gareth Edwards from similar scenes from 100s of other movies so that Edwards could work out the pacing for the action and dialogue.

There was no screenplay, there was just a story breakdown at that point, scene by scene. He got me to rip hundreds of movies and basically make ‘Rogue One’ using other films so that they could work out how much dialogue they actually needed in the film.

It’s very simple to have a line [in the script] that reads “Krennic’s shuttle descends to the planet”, now that takes maybe 2-3 seconds in other films, but if you look at any other ‘Star Wars’ film you realise that takes 45 seconds or a minute of screen time. So by making the whole film that way β€” I used a lot of the ‘Star Wars’ films β€” but also hundreds of other films too, it gave us a good idea of the timing.

For example the sequence of them breaking into the vault I was ripping the big door closing in ‘Wargames’ to work out how long does a vault door take to close.

So that’s what I did and that was three months work to do that and that had captions at the bottom which explained the action that was going to be taking place, and two thirds of the screen was filled with the concept art that had already been done and one quarter, the bottom corner, was the little movie clip to give you how long that scene would actually take.

Then I used dialogue from other movies to give you a sense of how long it would take in other films for someone to be interrogated. So for instance, when Jyn gets interrogated at the beginning of the film by the Rebel council, I used the scene where Ripley gets interrogated in ‘Aliens’.

So you get an idea of what movies usually do.

That’s super interesting! Like a moving Pinterest mood board or something. Oh, what I wouldn’t give to see that story reel.


Finding Dory is a movie about disability

I watched Finding Dory with my daughter this weekend. It was our second time through and while I’d enjoyed it when we saw it in the theater, this time the theme really hit home. At the most basic level, Finding Dory is about animals with disabilities, how their supposed weaknesses can be strengths, and the challenges faced and strategies employed by parents of children with disabilities. The characters from the movie use their varying abilities in many different to help their friends.

Hank is an octopus who is missing a tentacle and struggles with anxiety about the open ocean. He’s able to fight through that anxiety to form a fast bond with Dory and return to the ocean.

Becky is a loon who appears unbalanced but is a very loyal friend once you’ve made a personal connection with her. Nemo believes in Becky and she comes through in a crucial moment in the movie. (Note that “loon” is a bird but is also slang for someone who is mentally ill.)

One of Nemo’s fins is smaller than the other. It doesn’t slow him down. In this film as well as in Finding Nemo, Nemo journeys across the ocean and helps his friends out of numerous scrapes.

Marlin, Nemo’s father, struggles with anxiety related to parenthood1 after he lost his mate and all but one of his children in a terrible accident. In Finding Nemo, that anxiety fuels him as he searches an entire ocean for his missing son, but at a crucial moment he also realizes that it’s damaging his relationship with his son and holding him back. In this movie, he comes to accept Dory and her full abilities and, with the help of his son, is able to put himself in her shoes β€” “What would Dory do?” β€” to make a timely escape.

Destiny is a nearsighted whale shark who nevertheless has a keen ability to help people find their way using her superior verbal communication skills. With the help and encouragement of friends, she is able to escape her tank and help rescue her friend Dory.

Bailey is a beluga whale who temporarily loses his echolocation and struggles with a lack of confidence. With their friends in need, Destiny encourages Bailey to rediscover his ability to help. (Basically, Bailey and Destiny help each other “see” in different ways.)

Jenny and Charlie are Dory’s parents. When Dory was young, they taught her to face her disability head-on and spent countless hours providing her with the encouragement and skills that she needed to become self-sufficient. And after Dory disappeared, they escaped to the ocean, built an elaborate display designed to help Dory find her way back to them, and waited years for her to return.

And Dory, the hero of the story, has short-term memory loss. Her inability to remember things for more than a minute or two has equipped her with a fierce sense of loyalty for her friends & family, a canny impulse for action when they are in need, and an infectious enthusiasm. Again and again, she acts when something needs to be done without the burden of past or future holding her back. In the end, with the help of Nemo and Marlin, she comes to see that her disability is a great strength and uses it to save her friends and find her parents.

Yeah, Pixar makes movies for children that are fun and full of gags & engaging characters. But time and again, from The Incredibles to Wall-E to Ratatouille to Inside Out, Pixar challenges audiences of all ages with larger themes relevant to society at large. If you missed it the first time around or just left your kids to watch it alone, I encourage you to give Finding Dory a chance. Bona fide blockbuster movies 1 that deal intelligently and with care about marginalized issues like disability are hard to come by.

  1. I relate so much to Marlin in this respect that it makes me uncomfortable. Finding Nemo was my favorite Pixar film for a long while and watching it now, after becoming a parent in the meantime, it resonates in an entirely different way.↩

  2. Finding Dory grossed more than $1 billion worldwide in 2016, second only to Captain America: Civil War for highest worldwide gross. The movie is currently 8th on the all-time domestic grosses list, the highest entry for an animated film.↩


The grand unified theory of Pixar confirmed?

The Pixar Theory is an idea forwarded by Jon Negroni that all of Pixar’s movies take place in the same universe and are all connected to each other somehow. (Negroni turned the theory into a 100-page book.)

Centuries later, the animals from Brave that have been experimented on by the witch have interbred, creating a large-scale population of animals slowly gaining personification and intelligence on their own.

There are two progressions: the progression of the animals and the progression of artificial intelligence. The events of the following movies set up a power struggle between humans, animals, and machines.

The stage for all-out war in regards to animals is set by Ratatouille, Finding Nemo, and Up, in that order. Notice I left out A Bug’s Life, but I’ll explain why later.

Last week, the official Toy Story account released a video on Facebook that make explicit many of the connections between the films:

One of the dinosaurs from The Good Dinosaur shows up in Inside Out, a Monsters Inc. character is pictured in Brave, a Lightning McQueen toy is in Toy Story 3, a moped from Ratatouille is in Wall-E’s junkyard, etc. etc. This is a perfect bit of superfan trolling from the Pixar team. Kudos.


The best of Disney cinematography

Jorge Luengo Ruiz has collected what he calls the most beautiful shots in the history of Disney. The scenes are pulled from nearly every Disney feature-length animation ever made, including Snow White, Peter Pan, The Lion King, and Moana. There’s a simple shot early on of Dumbo’s shadow passing over the ground that I really liked.

Buzzfeed did some stills of the best shots from Studio Ghibli movies, but it would be great to see a video collection. Both studios have produced amazing work, but Ghibli might best Disney in terms of sheer artistry and beauty.


The best ending movie credits of all time

Cinefix takes a look at what makes ending credit sequences effective, the different techniques used to end movies, and picks a number of films with the best end credits.

The shape of the narratives movies tend to tell lend themselves to an emotional climax that hits right as the screen fades to black for the last time. Be it triumphant, tragic, bittersweet, or thoughtful, the most important feeling is often the last. So, wisely, one of the most common functions of the creative end title sequence is what we’re going to call the coda credits. They grab on to the final emotional note and let it ride out in a long sustain, letting the audience hold onto the final feeling and carry the echoes out with them as the credits roll.


Silent film special effects revealed

Back in the days of silent film, directors and cinematographers had to be exceedingly clever to pull off visual effects that appeared real. There were obviously no computers so they had to rely on skewed perspectives, glass matte paintings, and double exposures. That famous clip of Harold Lloyd hanging off of a clock…here’s how that was done:

Harold Lloyd Clock Effects

Here are several more examples. See also Disney’s multiplane camera. (via @mccanner)


I Am Not Your Negro

This is the trailer for I Am Not Your Negro, a film that “finishes” a book that writer James Baldwin was working on when he died.

In 1979, James Baldwin wrote a letter to his literary agent describing his next project, Remember This House. The book was to be a revolutionary, personal account of the lives and successive assassinations of three of his close friends β€” Medgar Evers, Malcolm X and Martin Luther King, Jr.

At the time of Baldwin’s death in 1987, he left behind only thirty completed pages of his manuscript.

Now, in his incendiary new documentary, master filmmaker Raoul Peck envisions the book James Baldwin never finished. The result is a radical, up-to-the-minute examination of race in America, using Baldwin’s original words and flood of rich archival material. I Am Not Your Negro is a journey into black history that connects the past of the Civil Rights movement to the present of #BlackLivesMatter. It is a film that questions black representation in Hollywood and beyond. And, ultimately, by confronting the deeper connections between the lives and assassination of these three leaders, Baldwin and Peck have produced a work that challenges the very definition of what America stands for.

The reviews so far are uniformly positive.

I don’t know about you, but those clips of Baldwin speaking in the trailer piqued my interest, so I’m going to make some time tonight to watch some Baldwin talks, speeches, and debates on YouTube: a 1969 talk in London, a 1963 debate with Malcolm X (audio only), a 1963 panel on civil rights w/ Sidney Poitier, Harry Belafonte, Marlon Brando, and Charlton Heston, and his 1965 debate with William F. Buckley on the question “Is the American Dream at the expense of the American Negro?”


Disney’s multiplane camera, an innovation in illusion

In a short film shot in 1957, Walt Disney described the multiplane camera, one of the many inventions and innovations his company had developed in order to produce more realistic and affecting animations. Instead of shooting single cels of animation on a single movable background, the multiplane camera could shoot several independently moving backgrounds, creating a sense of depth and perspective. A 1938 article in Popular Mechanics explained how the camera works.

Disney wanted to increase the eye value of the many paintings making up a picture by achieving a soft-focus effect on the backgrounds, illuminating the various levels of each scene individually, and separating” background from foreground, thus keeping background objects to their proper relative size.

His production crew labored for three years to perfect the novel picture-taking device to achieve these results. It consists of four vertical steel posts, each carrying a rack along which as many as eight carriages may be shifted both horizontally and vertically. On each carriage rides a frame containing a sheet of celluloid, on which is painted part of the action or background.

Resembling a printing press, the camera stands eleven feet tall and is six feet square. Made with almost micrometer precision, it permits the photographing of foreground and background cels accurately, even when the first is held firmly in place two feet from the lens and the lowest rests in its frame nine feet away. Where the script calls for the camera to “truck up” for a close-up, the lens actually remains stationary, while the various cels are moved upward. By this means, houses, trees, the moon, and any other background features, retain their relative sizes.

After being deployed on a short film as a test, the multiplane camera was used to film Snow White and the Seven Dwarfs, the first feature-length animated film. In the chapter on “Illusion” in his newest book Wonderland: How Play Made the Modern World, Steven Johnson writes that the use of the multiplane camera (along with other innovations in animation developed since the days of Steamboat Willie) had a profound effect on audiences.

All of these technical and procedural breakthroughs summed up to an artistic one: Snow White was the first animated film to feature both visual and emotional depth. It pulled at the heartstrings in a way that even live-action films had failed to do. This, more than anything, is why Snow White marks a milestone in the history of illusion. “No animated cartoon had ever looked like Snow White,” Disney’s biographer Neil Gabler writes, “and certainly none had packed its emotional wallop.” Before the film was shown to an audience, Disney and his team debated whether it might just be powerful enough to provoke tears β€” an implausible proposition given the shallow physical comedy that had governed every animated film to date. But when Snow White debuted at the Carthay Circle Theatre, near L.A.’s Hancock Park, on December 21, 1937, the celebrity audience was heard audibly sobbing during the final sequences where the dwarfs discover their poisoned princess and lay garlands of flowers on her. It was an experience that would be repeated a billion times over the decades to follow, but it happened there at the Carthay Circle first: a group of human beings gathered in a room and were moved to tears by hand-drawn static images flickering in the light.

In just nine years, Disney and his team had transformed a quaint illusion β€” the dancing mouse is whistling! β€” into an expressive form so vivid and realistic that it could bring people to tears. Disney and his team had created the ultimate illusion: fictional characters created by hand, etched onto celluloid, and projected at twenty-four frames per second, that were somehow so believably human that it was almost impossible not to feel empathy for them.

Interestingly, the multiplane camera also seems to be an instance of simultaneous invention (a concept also covered by Johnson in an earlier book, Where Good Ideas Come From). In addition to Disney’s multiplane camera, there were a few earlier earlier efforts and it’s unclear whether they were invented independently or how one inventor influenced another. But one thing is for certain: only Disney’s camera was deployed so skillfully and artfully that it changed cinema and our culture forever.1

  1. Without getting into it (too much), I can’t help thinking of Pixar’s push to make Toy Story. There’s always an emphasis on the technology with Pixar, but Lasseter and the rest of them were huge animation nerds…and Walt Disney nerds in particular. They were interested in telling stories and they believed, like Disney, that developing new technologies could help them do that more effectively. Toy Story was Pixar’s Snow White and their subsequent movies (Finding Nemo, Wall-E, Ratatouille) have shown how successful they were in telling affecting stories with 3D computer animation.↩


This is the new year

For what it’s worth: it’s never too late or, in my case, too early to be whoever you want to be. There’s no time limit, stop whenever you want. You can change or stay the same, there are no rules to this thing. We can make the best or the worst of it. I hope you make the best of it. And I hope you see things that startle you. I hope you feel things you never felt before. I hope you meet people with a different point of view. I hope you live a life you’re proud of. If you find that you’re not, I hope you have the courage to start all over again.

Attributed to F. Scott Fitzgerald, but was actually written by screenwriter Eric Roth for the film adaptation of The Curious Case of Benjamin Button.


The UI design of Rogue One

Rogue One UI

Rogue One UI

Rogue One UI

From design firm Blind Ltd, the user interface graphics they did for Rogue One. They had some graphics from the original Star Wars to play off of, but this is still really nice work. Blind also did onscreen interfaces for The Force Awakens, the Batman films, and some recent Bond films. (via @pieratt)