The completion of the US transcontinental railroad in 1869 in Utah was also the birthplace of the newsflash. The news was delivered via telegraph through a clever scheme: the famous golden spike and a silver hammer were each wired to the telegraph so that when hammer struck nail, the circuit completed and the news raced out along telegraph wires to the rest of the nation.1
Where were you when you heard the news of the completion of the transcontinental railroad?
At least, that was the plan. It is said the hammer swingers missed the spike and so the telegraph operator had to message “DONE” instead.โฉ
Some of the thieves have a shtick. There is Francisco Hita, who when caught touching someone’s wallet, pretends to be deaf, the police say, responding with gesticulations of incomprehension. There is an older man who pretends to be stricken by palsy while on a bus, and then uses a behind-the-back maneuver to infiltrate the pocket of the passenger next to him.
There are flashy dressers, like the 5-foot-3 Duval Simmons, whose reputation is so well known among the police that he says he sometimes sits on his hands while riding the subway, so he cannot be accused of stealing. Mr. Simmons, an occasional partner of Mr. Rose’s, said he honed his skills on a jacket that hung in his closet, tying bells to it to measure how heavy his hand was.
Mr. Rose’s notoriety stems from how infrequently he has been arrested, and how, at least in the last 15 years, he has never been caught in the act by plainclothes officers.
But physical technique, Robbins pointed out, is merely a tool. “It’s all about the choreography of people’s attention,” he said. “Attention is like water. It flows. It’s liquid. You create channels to divert it, and you hope that it flows the right way.”
Robbins uses various metaphors to describe how he works with attention, talking about “surfing attention,” “carving up the attentional pie,” and “framing.” “I use framing the way a movie director or a cinematographer would,” he said. “If I lean my face close in to someone’s, like this” โ he demonstrated โ “it’s like a closeup. All their attention is on my face, and their pockets, especially the ones on their lower body, are out of the frame. Or if I want to move their attention off their jacket pocket, I can say, ‘You had a wallet in your back pocket โ is it still there?’ Now their focus is on their back pocket, or their brain just short-circuits for a second, and I’m free to steal from their jacket.”
If you play carefully by not stomping enemies, not collecting coins, not eating mushrooms or flowers, and hopping on the flagpole at the very last second, you can rescue the princess in Super Mario Bros with only 500 points.
One bit is surprisingly tricky:
How tough is that jump in 8-1? Well, the timing of the liftoff, the duration of holding the jump button, and the timing of the wall jump are all frame perfect. NES games run at 60 frames per second, which means all the necessary inputs need to be timed within 1/60 of a second. In addition, the starting position before running I used not only has to be on the right pixel, but also the x sub-pixel has to fall within a certain range (technical stuff blah blah blah). In short, it’s a pretty annoying jump.
When I was a kid, I left my NES on for three straight days to flip the score in SMB, using the 1UP trick and another spot in the game to get many lives and points. Scoring lower would have been a lot quicker.
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