Charlie Jane Anders of io9 has a great preview of Pixar’s upcoming film, The Good Dinosaur, including some juicy details on how the film was made. Because the film uses many big landscape shots, which would have been impossible to render in a timely fashion using their usual processes, the filmmakers needed to come up with another solution. They ended up using real topographical data and satellite images to render the landscapes.
Enter the U.S. Geographical Survey, which posts incredible amounts of topographical data to its website-including the height above sea level of all of the land features, and lots of satellite images. So Munier and his team tried downloading a lot of the USGS data and putting it into their computer, and then using that to “render” the real-life landscape. And it worked: They were able to take a classic Ansel Adams photograph of the Grand Tetons and duplicate it pretty closely using their computer-generated landscape. And with this data, they could point a digital “camera” anywhere, in a 360-degree rotation, and get an image.