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Universal Paperclips

There’s a new meta game by Frank Lantz making the rounds: Universal Paperclips, “in which you play an AI who makes paperclips”. Basically, you click a button to make money and use that money to buy upgrades which gives you more money per click, rinse, repeat.

Why AI and paperclips? That’s from a thought experiment by philosopher Nick Bostrom, author of Superintelligence:

Imagine an artificial intelligence, he says, which decides to amass as many paperclips as possible. It devotes all its energy to acquiring paperclips, and to improving itself so that it can get paperclips in new ways, while resisting any attempt to divert it from this goal. Eventually it “starts transforming first all of Earth and then increasing portions of space into paperclip manufacturing facilities”. This apparently silly scenario is intended to make the serious point that AIs need not have human-like motives or psyches. They might be able to avoid some kinds of human error or bias while making other kinds of mistake, such as fixating on paperclips. And although their goals might seem innocuous to start with, they could prove dangerous if AIs were able to design their own successors and thus repeatedly improve themselves. Even a “fettered superintelligence”, running on an isolated computer, might persuade its human handlers to set it free. Advanced AI is not just another technology, Mr Bostrom argues, but poses an existential threat to humanity.

But you know, have fun playing! (via @kevinhendricks)