Meta games  SEP 26 2013

Coinbox Hero and Cookie Clicker both break the idea of the video game down into the bare essentials: perform an action to get points, use points to power up, repeat. They're games that show you how games work. (See also Cow Clicker.)

In Cookie Clicker, you click to make cookies until you have enough cookies to hire a cursor to click for you and eventually you get enough points to buy cookie mines, time machines, and antimatter condensers capable of generating millions of cookies a second. There doesn't seem to be a goal per se...presumably you can keep upgrading until you're generating trillions of cookies a minute. It's like Bitcoin except with cookies.

In Coinbox Hero, you start similarly, jumping into a Super Mario-esque coinbox to get coins to buy workers to collect more coins for you. Unlike Cookie Clicker, there's a clear objective: earn 1,000,000 points to buy a device that will destroy the coinbox.

I found both of these games very satisfying to play, which suggests that a significant amount of my enjoyment of games derives not from the gameplay but from the amassing wealth and power, which, man, I guess I have something to talk to my therapist about this week. (via waxy)

Read more posts on kottke.org about:
video games

this is kottke.org

   Front page
   About + contact
   Site archives

You can follow kottke.org on Twitter, Facebook, Tumblr, Feedly, or RSS.

Ad from The Deck

We Work Remotely

 

Enginehosting

Hosting provided EngineHosting