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I played (not) solitaire for more hands than I would care to admit. “A multiplayer game where the multiplayer was about companionship, empathy, and comfort, instead of competition or even interaction.”

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Rion

Companionship, empathy, and comfort. Accurate; they have little Adventure Time faces. 

M
Mils Yobtaf

in what seems like an interesting case of simultaneous invention, I ran across another multiplayer solitaire recently that is wrapped in the charm of windows 98 nostalgia, including an old friend as screensaver :-) 

https://bsky.app/profile/itseieio.bsky.social/post/3mw2oijzs5s25

Andy Baio replying to Mils Yobtaf
Edited

If you click the trophy icon in the top-right of the (not) solitaire homepage, you'll see a note from its developer, Zach Gage, who acknowledges the coincidental timing:

P.s. A few weeks before we launched (not) solitaire, Nolen Royalty made a beautiful work called Solitaire Alone Together which is a different take on a very similar idea. I love his piece, and I think if you’re enjoying this at all, you should check it out.

Barry Hess replying to Andy Baio

I hadn’t noticed that, that’s great! The timing struck me as odd, but in this internet world it seems that these things happen. There’s often more than one person coming up with an idea at the same time.

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