Fun little review by Marcin Wichary of a 1984 flying video game called Sopwith, which was never supposed to be released to the public (an event that the game’s creator didn’t learn about until years later).
This site is made possible by member support. 💞
Big thanks to Arcustech for hosting the site and offering amazing tech support.
When you buy through links on kottke.org, I may earn an affiliate commission. Thanks for supporting the site!
kottke.org. home of fine hypertext products since 1998.
Beloved by 86.47% of the web.
Fun little review by Marcin Wichary of a 1984 flying video game called Sopwith, which was never supposed to be released to the public (an event that the game’s creator didn’t learn about until years later).
Comments 7
thread
latest
popular
This reminds me of Richthofen's Revenge, which was for the Commodore 64. My dad, a pilot and early video game enthusiast (he had an Odyssey 2000 from the '70s we used to play on when we were little) played that game over and over again. (That, and Centipede.)
I played that on my friend Tom’s C64! But we also bought a computer gaming magazine at the Osco Drug store(1983? 1984? 1985?), and it had pages and pages of code that we transcribed into his C64 to create a flying game and I honestly believe it was called Sopwith.
I remember keying in Richthofen's Revenge from the pages of Compute!'s Gazette. Not even a numeric keypad on my C64 to speed things up!
Yes! I typed that in from COMPUTE'S First Book of Commodore 64 Games back in the day. Didn't learn all that much about programming in the process, but felt a sense of accomplishment and enjoyed playing the game a bit.
My childhood just came rushing back to me.
Crazy how that screen image transported me back as well...
Sometime in the early 90s, my family got our first computer: an IBM 80386. My dad got it from a coworker, and the coworker provided a random set of floppy discs with various games and programs. one of which was Sopwith. We all had to learn how to insert the floppy disk, navigate to the A drive, and type the DOS command to launch the game. Such a simple concept for a game, and a lot of fun. Crazy that its creator didn’t know it had reached a wide audience.
If you feel like this comment goes against the grain of the community guidelines or is otherwise inappropriate, please let me know and I will take a look at it.
In order to comment or fave, you need to be a kottke.org member. Check out your membership options.
Note: If you are a member and tried to log in, it didn't work, and now you're stuck in a neverending login loop of death, try disabling any ad blockers or extensions. Or try logging out and then back in. Still having trouble? Email me!