Advertise here with Carbon Ads

This site is made possible by member support. โค๏ธ

Big thanks to Arcustech for hosting the site and offering amazing tech support.

When you buy through links on kottke.org, I may earn an affiliate commission. Thanks for supporting the site!

kottke.org. home of fine hypertext products since 1998.

๐Ÿ”  ๐Ÿ’€  ๐Ÿ“ธ  ๐Ÿ˜ญ  ๐Ÿ•ณ๏ธ  ๐Ÿค   ๐ŸŽฌ  ๐Ÿฅ”

Hackers can reprogram NES Tetris *from within the game*, which may lead to new high scores. The hack involves “reading the game’s high score tables as machine code instructions”.

Comments  2

Sort by: thread โ€” thread . latest . faves

brett

This is fascinating and the video from Displaced Gamers is so well done at explaining the intricacies involved.

Another youtube commenter mentions that the community has used this technique to build a bootstrapper, which bootstraps another bootstraper, etc, ending in full control of RAM.

Matt G Edited

Reminds me of the Super Mario Bros credits warp glitch by Sethbling where he is able to manipulate data in memory using Mario to go to straight to the end credits, which is the speed running definition of completing the game.

https://www.youtube.com/watch?v=14wqBA5Q1yc

Hello! In order to leave a comment, you need to be a current kottke.org member. If you'd like to sign up for a membership to support the site and join the conversation, you can explore your options here.

Existing members can sign in here. If you're a former member, you can renew your membership.

Note: If you are a member and tried to log in, it didn't work, and now you're stuck in a neverending login loop of death, try disabling any ad blockers or extensions that you have installed on your browser...sometimes they can interfere with the Memberful links. Still having trouble? Email me!