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Kids Talk About Gaming During the Pandemic

Concerned that recent articles like this one about screen time panic were not adequately capturing the perspective of the kids themselves, Anne Helen Petersen asked a group of parents and caregivers to conduct interviews with kids about gaming and screen time.

So I wanted to hear them talk about their own relationship to the games they play: what they like about it, when they like to play, how games make them feel, who they like to play with, and how they respond to anxiety about their gaming/screen time.

I pulled out a few quotes from the kids but the whole thing is worth a read.

When people say that screentime is bad, I want to say, hey, I want to be more social at the moment and it’s hard to do that right now and I can only do it with technology.

I feel annoyed and angry with the “too much time playing video games argument,” because people don’t really understand. They don’t play these games. They don’t have any experience themselves, and they’re judging what we do based on what they’ve heard or read. Gaming is so new that there’s no conclusive evidence yet to prove if it’s actually harmful. It feels like they’re just trying to control us and tell us what to do.

When adults say that kids play too many video games it makes me kinda angry and confused. We’re already stuck at home and it feels like they’re trying to cut us off from our friends even more. So it’s kinda annoying.

Honestly I don’t really worry about spending too much time game at all. I already spend almost all my time on there anyway and it doesn’t seem to have any negative side effects. Key word “seem.” People need to make sure they don’t get correlation and causation mixed together.

Like many other parents, we’ve been struggling mightily with games, devices, and screen time during the pandemic (although for us this is an issue that carried over from The Before Times). As Petersen says, this is a complicated challenge and I am sympathetic to both the arguments these kids make (which mirror what I’ve heard from my kids) and parental concerns about too much time on devices (the effects of which I’ve seen in my kids).

What we’ve done, imperfectly, is prioritize the social aspect of gaming time โ€” playing with friends, gaming clubs, playing together in the living room โ€” over manically grinding away for hours on end in a dark room. We try to meet them on their terms โ€” ask them what they did today in Minecraft or Among Us, show real interest about their progress, etc. I empathize and commiserate when I can โ€” I grew up playing video games and I still get a little too into them on my phone or iPad sometimes. But we also encourage them to get outside and move their bodies, find ways to connect with friends that don’t involve killing virtual people, and try to get them to recognize some of the worst effects of too much screen time (they do, if you catch them at the right moment about it). Keeping a good connection with your kids around gaming & screens is the key bit, I think. With that in hand, in theory it’s at least possible to keep kids and parents alike safe and sane during all of this.