Advertise here with Carbon Ads

This site is made possible by member support. โค๏ธ

Big thanks to Arcustech for hosting the site and offering amazing tech support.

When you buy through links on kottke.org, I may earn an affiliate commission. Thanks for supporting the site!

kottke.org. home of fine hypertext products since 1998.

๐Ÿ”  ๐Ÿ’€  ๐Ÿ“ธ  ๐Ÿ˜ญ  ๐Ÿ•ณ๏ธ  ๐Ÿค   ๐ŸŽฌ  ๐Ÿฅ”

The Work of Art in the Age of Mechanical Reproduction

Last year, Greenheart Games released a game called Game Dev Tycoon in which you run a company that makes video games. As an experiment, they secretly released a cracked version of the game for pirates to download…with one small difference: players in the cracked version would always go bankrupt because of piracy issues.

The cracked version is nearly identical to the real thing except for one detail… Initially we thought about telling them their copy is an illegal copy, but instead we didn’t want to pass up the unique opportunity of holding a mirror in front of them and showing them what piracy can do to game developers. […] Slowly their in-game funds dwindle, and new games they create have a high chance to be pirated until their virtual game development company goes bankrupt.

Did the pirates learn anything or feel bad? Not really:

Pirates On Piracy

(via @djacobs)