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kottke.org posts about Psycho

Psycho and the End of the Continuously Showing Movie

a movie poster for Alfred Hitchcock's Psycho that states that on one will be admitted to the theater after the movie had started

Going to the movies used to be a somewhat different experience than it is today: people wandered into a theater at any point in a film and would just watch until it looped back around when they came in. From a piece in the Hollywood Reporter:

Throughout the classical Hollywood era, moviegoers dropped in on a film screening whenever they felt like it, heedless of the progress of the narrative. In the usual formulation, a couple go to the movies, enter midway into the feature film, sit through to the end of the movie, watch the newsreel, cartoon, and comedy short at the top of the program, and then sit through the feature film until they recognize the scene they walked in on. At this point, one moviegoer whispers to their partner, “This is where we came in,” and they exit the theater.

This began to change in the 40s and 50s for a variety of reasons โ€” theater owners and movie studios didn’t like it, movies were getting more complex, the rise of TV, etc. โ€” but the real shift occurred with the premiere of Psycho in 1960. The studio put out a promotional blitz before it’s release stating that no one would be allowed entrance to the theater after the start of the film.

On June 16, 1960, after a saturation campaign giving fair warning, the DeMille and Baronet theaters in New York premiered Psycho with the see-it-from-the-beginning edict in place. In a practice later to be known as “fill and spill,” exhibitors hustled audiences in and out with military efficiency (the staggered showtimes โ€” every two-hours for the 109-minute film โ€” made for a tight squeeze). Uniformed Pinkerton guards were on hand to enforce the policy.

Here’s a video of Hitchcock laying out the policy for moviegoers (via open culture):

Psycho didn’t singlehandedly stop the practice, but Hitchcock’s stand was an important part in shifting moviegoing practices to the set start times we have today.


Jamie Lee Curtis Recreates the Psycho Shower Scene

Jamie Lee Curtis Psycho

For an episode of a TV show called Scream Queens, Jamie Lee Curtis recreated the shower scene from Psycho performed by her mother, Janet Leigh, with a shot-for-shot homage. Even though they had limited time to shoot, Curtis and the crew took the recreation very seriously.

Falchuk began contemplating having Munsch in the shower as an homage to Curtis’ mother. “I thought, ‘Can I do this? Do I need to ask her?’ I didn’t want to offend her but at the same time this would be so awesome,” remembers Falchuk. “So then I wrote it and then got a text from her very quickly after she read the script. Her text was, ‘We need to do this shot-for-shot.’ Then, typical Jamie Lee, she started sending me all the websites and Tumblrs that have each shot laid out and storyboarded.”

What a photo! Curtis’ scene is not quite shot-for-shot, but you can see a screencapped video of it on YouTube and compare to the original.


The origin of sci-fi movie sounds

From Aaron Reese at Hopes&Fears, a piece on sci-fi movie sound effects. It’s chock full of interesting tidbits, like where King Kong’s chest-beating sound came from:

Initial attempts hitting a fixed kettle drum with paddled-drumsticks didn’t work, with Spivak saying the sound wasn’t “fleshy” enough. An experiment beating the floor failed as well. So Spivak decided to beat one of his assistant’s chests with drumsticks instead, saying “If wood will not take the place of flesh, then let’s use flesh.” Sure enough, this was the sound used for production.

The stabbing noise in Psycho is a knife plunging into a melon:

In a recording studio, prop man [Bob] Bone auditioned the melons for Hitchcock, who sat listening with his eyes closed. When the table was littered with shredded fruit, Hitchcock opened his eyes, and intoned simply: “Casaba.”

And my favorite, from Terminator 2:

In Robert Patrick’s T-1000 prison break scene, the robot phases through the cell bars with a slurpy metallic sound. Oscar-winning sound designer Gary Rydstrom revealed the effect was achieved by a simple solution from the sound of dog food being slowly sucked out of the can.

See also a short video tribute to the sounds of Star Wars.