Yes, after the success of our first few movies we had a hunch you'd continue to enjoy the wonderfully designed animation and our smart, lyrical writing, but I didn't think we'd create a horde of drooling morons ready to drop everything just to watch a fucking rat cook dinner. Time and time again, though, there you chumps are, lined up around the block with your stupid little kids, eager to have your stupid little hearts filled with whimsy.
I wasn't going to watch all twenty-five minutes of this day-in-the-life feature about Pixar's John Lasseter, but I got sucked in after the first two minutes for some reason and couldn't stop. The main takeaway is that Lasseter is a relentlessly upbeat, absurdly rich, hugging, cheeseball train freak.
Watching it, I found it almost impossible to reconcile his cheeseball personality with the kind of movies that Pixar makes, except to note that the Pixar films he's been involved with in a directorial or story capacity (Toy Storys 1-3, Cars 1-2) are the studio's syrupiest (and Randy Newmanest). (via devour)
Fine interview with Pixar/Disney's John Lasseter, who is quickly becoming a favorite of mine. "I believe in the nobility of entertaining people, and I take great, great pride that people are willing to give me two or three hours out of their busy lives."
A brief history of Pixar. "Even with the animation group generating income Pixar was still a money pit. That was about to change. Disney had decided they were willing to give a computer-animated movie a shot."
MoMA just opened their show about Pixar last week and on Friday, we went to a presentation by John Lasseter, head creative guy at the company. Interesting talk, although I'd heard some of it in various places before, most notably in this interview with him on WNYC. Two quick highlights:
Lasseter showed colorscripts from Pixar's films (which can be viewed in the exhibition). A colorscript is a storyboarding technique that Pixar developed to "visually describe the emotional content of an entire story through color and lighting". They are compact enough that the entire story fits on a single sheet and if you're familar enough with the films, you can follow along with the story pretty well. But mostly it's just for illustrating the mood of the film. Very cool technique (that could certainly be adopted for web design and branding projects).
Near the end of the talk he showed a 2-3 minute clip of Cars, prefacing it with an announcement that it had never before been shown outside of Pixar. Some of the CGI wasn't completely finished, but it was certainly enough to get the gist. When the first preview trailer for Cars was released, I was skeptical; it just didn't look like it was going to be that good. Based on the clip Lasseter showed and some of his other comments, I'm happy to report that I was wrong to be so skeptical and am very much looking forward to its release in 2006.
At 15 minutes long, the Q&A session at the end of his talk was too short. The MoMA audience is sufficiently interesting and Lasseter was so quick on his feet and willing to share his views that 30 to 40 minutes of Q&A would have been great.
 For you Pixar completists and AICN folks out there, the clip showed Lightning McQueen leaving a race track on the back of a flat-bed truck, bound for a big race in California. As the truck drives across the US, you see the criss-crossing expressways of the city stretch out into the long straight freeways of the American west, the roads literally cutting into the beautiful scenery. A cover of Tom Cochran's Life is a Highway plays as the truck drives. The world of the movie features only cars, no humans...the cars are driving themselves.