As an avid player of Flash games (when I’ve got time), I found Dan Cook’s post on the economics of the Flash game platform really interesting and applicable to anyone who is offering content online and wants to get paid for it.
Flash games are currently the ghetto of the game development industry. Compared to the number of players it serves, the Flash game ecosystem makes little money, launches few careers, and sustains few developer owned businesses. Despite the vast potential of the ecosystem, Flash games contribute surprisingly little to the advancement of game design as an art or a craft.
This is just the first installment…two or three more are yet to come. (via @anildash)